[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-games-archangel":3,"game-archangel":5},{"similarGames":4},[],{"game":6,"hasUserReviewed":22},{"id":7,"name":8,"summary":9,"cover_image":10,"header_image":11,"trailer_url":12,"release_date":13,"avg_score":14,"igdb_id":15,"slug":16,"steam_app_id":17,"companies":18,"genres":30,"platforms":33,"reviews":35,"coverImage":10,"headerImage":11,"trailerUrl":12,"releaseDate":13,"criticReviewCount":126,"userReviewCount":125,"previewCount":125,"publishers":127,"developers":128,"userReviews":129,"hasUserReviewed":22,"steamAppId":17},141590,"Archangel","Archangel is an action game with slight role-playing elements. Travinsky can explore the worlds freely, talk to other characters and take on various side quests. During fights, the focus of the game, he can either use a variety of standard weapons (melee and ranged) or special abilities (e.g. health regeneration, a shield or invisibility) which use up his spirit energy. This energy automatically refills over time, but is also required to use the powerful Sword of Light. He can also shapeshift into either a strong warrior or a sneaky ghost, but which one has to be chosen at the start of the game. Solving quests and killing enemies rewards experience points which are used to upgrade special abilities and the second form.","141590\u002Farchangel-cover.jpg","141590\u002Farchangel-header.jpg","https:\u002F\u002Fyoutu.be\u002FxicGiqRRDmM","2002-10-18",79.2,26504,"archangel",null,[19,24,27],{"company":20,"developed":22,"published":23},{"name":21},"JoWooD Entertainment AG",false,true,{"company":25,"developed":23,"published":22},{"name":26},"Metropolis Software",{"company":28,"developed":22,"published":23},{"name":29},"Fishtank Interactive",[31,32],"Role-playing (RPG)","Adventure",[34],"PC (Microsoft Windows)",[36,52,68,83,97,111],{"id":37,"author":38,"outlet":41,"summary":47,"review_url":48,"review_date":49,"original_score":50,"normalized_score":51},46294,{"id":39,"name":40},4016,"Chandler Wood",{"id":42,"logo":43,"name":44,"website_url":45,"score_format":46},37,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fplaystation-lifestyle-logo.png","Playstation Lifestyle","https:\u002F\u002Fwww.playstationlifestyle.net\u002F","10","","https:\u002F\u002Fwww.playstationlifestyle.net\u002Freview\u002F588035-archangel-review-love-sacrifice-mechs-psvr\u002F","2017-07-21","8",80,{"id":53,"author":54,"outlet":57,"summary":63,"review_url":64,"review_date":65,"original_score":66,"normalized_score":67},36043,{"id":55,"name":56},3551,"Branden Johnson",{"id":58,"logo":59,"name":60,"website_url":61,"score_format":62},7,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fcog-connected-logo.png","COGConnected","https:\u002F\u002Fcogconnected.com","100","VR is still getting its sea legs, so I’ve traditionally viewed VR games through a special lens. “Is this a great VR game? Or is this a great game?” Archangel is one that’s come the closest to bridging that divide for me, to be the sort of game I can recommend without qualifiers. It’s a fantastic experience. Period.","https:\u002F\u002Fcogconnected.com\u002Freview\u002Farchangel-psvr-review\u002F","2017-07-28","91",91,{"id":69,"author":70,"outlet":73,"summary":78,"review_url":79,"review_date":80,"original_score":81,"normalized_score":82},80068,{"id":71,"name":72},5927,"Dave Gamble",{"id":74,"logo":75,"name":76,"website_url":77,"score_format":46},59,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGaming-Nexus-Logo.jpg","Gaming Nexus","https:\u002F\u002Fgamingnexus.com\u002F","Archangel is a great example of what VR is all about. The all-encompassing environment removes all worldly distractions and enhances game action to a fever pitch. Movements feel fluid and natural, and the periodic introduction of new or upgraded weapons follows the increase in difficulty well. The story aspects are unobtrusive yet satisfying.","https:\u002F\u002Fwww.gamingnexus.com\u002FArticle\u002F5460\u002FArchangel\u002F","2017-09-08","8.5",85,{"id":84,"author":85,"outlet":88,"summary":93,"review_url":94,"review_date":95,"original_score":96,"normalized_score":51},88361,{"id":86,"name":87},5821,"Kai Tatsumoto",{"id":89,"logo":90,"name":91,"website_url":92,"score_format":46},75,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fwccftech-logo.jpg","WCCFtech","https:\u002F\u002Fwccftech.com\u002F","If you’re like me and recently finished your yearly binge of Neon Genesis Evangelion, piloting a giant mech can be one of your dreams. On the downside, that technology is still years away from becoming a reality if Gundam has taught us anything. So, what’s a player to do? Why not strap on a PlayStation VR and control one of your own? Standing six stories tall, Archangel gives players the opportunity to take a stand against a global terrorist threat and give humanity a fighting chance in this on-rails action game.","https:\u002F\u002Fwccftech.com\u002Freview\u002Farchangel-psvr-review\u002F","2017-07-31","8.0\u002F10",{"id":98,"author":99,"outlet":102,"summary":47,"review_url":107,"review_date":108,"original_score":109,"normalized_score":110},155420,{"id":100,"name":101},11103,"Frank Inglese",{"id":103,"logo":104,"name":105,"website_url":106,"score_format":46},143,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fcapsule-computers-logo.jpg","Capsule Computers","https:\u002F\u002Fwww.capsulecomputers.com.au\u002F","https:\u002F\u002Fwww.capsulecomputers.com.au\u002F2014\u002F01\u002Farchangel-review\u002F","2014-01-13","6.0",60,{"id":112,"author":113,"outlet":116,"summary":122,"review_url":123,"review_date":124,"original_score":47,"normalized_score":125},151656,{"id":114,"name":115},12920,"MonsterVine  Staff",{"id":117,"logo":118,"name":119,"website_url":120,"score_format":121},153,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fmonstervine-logo.png","MonsterVine","https:\u002F\u002Fmonstervine.com\u002F","5","The Final Word\nArchangel is not so much a bad game as it is an extremely average one. Combat’s fun for a time, but simple and lacking in variety. The story is present and not bad, but again, nothing about it is particularly riveting. Visuals seem a bit outdated and plain, but are serviceable. Archangel is an example of a single-player VR experience working, but only barely.","https:\u002F\u002Fmonstervine.com\u002F2017\u002F11\u002Farchangel-review-not-quite-pacific-rim\u002F","2017-11-26",0,6,[21,29],[26],[]]