[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-games-axiom-verge-2":3,"game-axiom-verge-2":5},{"similarGames":4},[],{"game":6,"hasUserReviewed":180},{"id":7,"name":8,"summary":9,"cover_image":10,"header_image":11,"trailer_url":12,"release_date":13,"avg_score":14,"igdb_id":15,"slug":16,"steam_app_id":17,"companies":18,"genres":23,"platforms":27,"reviews":34,"coverImage":10,"headerImage":11,"trailerUrl":12,"releaseDate":13,"criticReviewCount":176,"userReviewCount":175,"previewCount":175,"publishers":177,"developers":178,"userReviews":179,"hasUserReviewed":180,"steamAppId":17},106112,"Axiom Verge 2","You may have played Axiom Verge, or heard it referenced as a benchmark for indie “metroidvania” adventures. Axiom Verge 2 is part of the same story as Axiom Verge 1 but is a completely new game: new characters, new powers, new enemies, and a new world. You can play it before or after the original.","106112\u002FAxiom Verge 2 Cover.webp","106112\u002FAxiom Verge 2 Header.webp","https:\u002F\u002Fyoutu.be\u002FipM0ZQWKMwk","2021-08-11",83.06,127269,"axiom-verge-2",946030,[19],{"company":20,"developed":22,"published":22},{"name":21},"Thomas Happ Games",true,[24,25,26],"Platform","Adventure","Indie",[28,29,30,31,32,33],"PC (Microsoft Windows)","PlayStation 4","Xbox One","Nintendo Switch","PlayStation 5","Xbox Series X|S",[35,51,65,80,94,108,123,135,148,162],{"id":36,"author":37,"outlet":40,"summary":46,"review_url":47,"review_date":48,"original_score":49,"normalized_score":50},485,{"id":38,"name":39},9,"Andrew Stretch",{"id":41,"logo":42,"name":43,"website_url":44,"score_format":45},1,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FTechRaptor%20Logo.png","TechRaptor","https:\u002F\u002Ftechraptor.net","10","Axiom Verge 2 continues the expansive story of the Axiom Verge universe, and while it might not do Indra justice, it does deliver on exceptional gameplay and exploration. Fans of the original game, or the genre, will not want to miss this experience.","https:\u002F\u002Ftechraptor.net\u002Fgaming\u002Freviews\u002Faxiom-verge-2-review","2021-08-19","8",80,{"id":52,"author":53,"outlet":56,"summary":61,"review_url":62,"review_date":63,"original_score":64,"normalized_score":50},22695,{"id":54,"name":55},2765,"Jason D'Aprile",{"id":57,"logo":58,"name":59,"website_url":60,"score_format":45},26,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGameSkinny-logo.png","Game Skinny","https:\u002F\u002Fwww.gameskinny.com","Axiom Verge 2 marks a fine return to form for the indie darling, providing fans with a compelling adventure worthy of its Metroid-influences roots.","https:\u002F\u002Fwww.gameskinny.com\u002Freviews\u002Faxiom-verge-2-review-from-metroid-with-love\u002F","2021-08-20","8\u002F10",{"id":66,"author":67,"outlet":70,"summary":75,"review_url":76,"review_date":77,"original_score":78,"normalized_score":79},26933,{"id":68,"name":69},2851,"Richard Wakeling",{"id":71,"logo":72,"name":73,"website_url":74,"score_format":45},28,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGameSpot-Logo.jpg","GameSpot","https:\u002F\u002Fwww.gamespot.com","Axiom Verge 2 is a daring sequel that shares very few similarities with its predecessor, but it's held back by one-dimensional combat.","https:\u002F\u002Fwww.gamespot.com\u002Freviews\u002Faxiom-verge-2-review-more-vania-than-metroid\u002F1900-6417711\u002F","2021-08-16","7.0",70,{"id":81,"author":82,"outlet":85,"summary":91,"review_url":92,"review_date":48,"original_score":90,"normalized_score":93},55741,{"id":83,"name":84},3131,"Ethan Gach",{"id":86,"logo":87,"name":88,"website_url":89,"score_format":90},32,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FKotaku-Logo.png","Kotaku","https:\u002F\u002Fkotaku.com\u002F","unscored","There were times early on in Axiom Verge 2 when I wanted to stop playing. I’m glad I didn’t. For all my problems with the game, by the end it had me completely enthralled. Lovely art, haunting music, and a packed constellation of obstacles and shortcuts elevate an often frustrating side-scrolling gauntlet into a worthwhile and occasionally sublime experience. There are plenty of Metroidvanias out there that evoke bygone gaming eras, but indie creator Tom Happ’s personal spin on the nostalgia-fueled genre continues to stand above most of the rest of the field.","https:\u002F\u002Fkotaku.com\u002Faxiom-verge-2-the-kotaku-review-1847518061",null,{"id":95,"author":96,"outlet":99,"summary":104,"review_url":105,"review_date":13,"original_score":106,"normalized_score":107},30151,{"id":97,"name":98},3167,"Mitch Vogel",{"id":100,"logo":101,"name":102,"website_url":103,"score_format":45},34,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FNintendoLife-Logo.jpg","Nintendo Life","https:\u002F\u002Fwww.nintendolife.com\u002F","Axiom Verge is a remarkably tough act to follow, but Thomas Happ has done it again in producing a pitch perfect, excellently paced Metroidvania adventure. Axiom Verge 2 perfectly balances familiar elements that made the original great and trying out new ideas that give the sequel its own identity, and while lovers of the first game may take some time to adjust, everything comes together and makes for a potent experience that no fan of the genre will want to miss out on. The mysterious atmosphere, thrilling pace, and fantastic world design all come together to make for a worthy follow up that stands well on its own. Do yourself a favor and pick up Axiom Verge 2 as soon as you can, this is a game that’s absolutely worth your time.","https:\u002F\u002Fwww.nintendolife.com\u002Freviews\u002Fswitch-eshop\u002Faxiom_verge_2","9",90,{"id":109,"author":110,"outlet":113,"summary":119,"review_url":120,"review_date":13,"original_score":121,"normalized_score":122},31125,{"id":111,"name":112},2283,"Tom Sykes",{"id":114,"logo":115,"name":116,"website_url":117,"score_format":118},35,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FPCGamer-Logo.jpg","PC Gamer","https:\u002F\u002Fwww.pcgamer.com\u002F","100","Less Metroid, more ‘vania.\n","https:\u002F\u002Fwww.pcgamer.com\u002Faxiom-verge-2-review\u002F","87",87,{"id":124,"author":125,"outlet":128,"summary":132,"review_url":133,"review_date":134,"original_score":64,"normalized_score":50},76194,{"id":126,"name":127},5797,"TJ Denzer",{"id":79,"logo":129,"name":130,"website_url":131,"score_format":45},"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FShackNews-Logo.jpg","ShackNews","https:\u002F\u002Fwww.shacknews.com\u002F","Axiom Verge 2 was more of what I wanted for the most part. Thomas Happ’s understanding of the metroidvania formula works very well throughout the game and it even changes up quite nicely from what the first game had for us. I enjoyed exploring and discovering new abilities, taking in the atmosphere of music and pixels, and platforming through varied pitfalls and foes. Combat feels half-baked and sometimes I really wish the game would have just told me what it wanted me to do next to move the story forward. The narrative going on is intriguing, but also a bit too technobabble at times. Even so, it’s a journey that pushes you into the unknown to overcome a vast tapestry of obstacles and enemies in stark isolation. For that, Axiom Verge 2 continues to nail down the Metroidvania-style in a solid and challenging way.","https:\u002F\u002Fwww.shacknews.com\u002Farticle\u002F126196\u002Faxiom-verge-2-review-back-to-the-breach","2021-08-18",{"id":136,"author":137,"outlet":140,"summary":145,"review_url":146,"review_date":13,"original_score":118,"normalized_score":147},79366,{"id":138,"name":139},4699,"Kyle Foley",{"id":141,"logo":142,"name":143,"website_url":144,"score_format":45},38,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FBut-Why-Tho-Logo.jpg","But Why Tho","https:\u002F\u002Fbutwhytho.net\u002F","Axiom Verge 2 is an outstanding game that really sets the bar for future indie Metroidvania games. It builds on the original’s success by introducing new mechanics and ideas that help freshen up a classic and sometimes stale genre. I loved every second of my journey as Indra, and I know you will too.","https:\u002F\u002Fbutwhythopodcast.com\u002F2021\u002F08\u002F11\u002Freview-axiom-verge-2-sets-a-new-indie-metroidvania-standard-pc\u002F",100,{"id":149,"author":150,"outlet":153,"summary":158,"review_url":159,"review_date":13,"original_score":160,"normalized_score":161},104013,{"id":151,"name":152},9056,"Matt Miller",{"id":154,"logo":155,"name":156,"website_url":157,"score_format":45},141,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fgameinformer.jpg","Game Informer","https:\u002F\u002Fwww.gameinformer.com\u002F","Thomas Happ’s 2015 Axiom Verge is a triumph of both singular vision and nostalgia. The scope of that project was astounding, as it was accomplished almost entirely by a single person. That project also earned its reputation as the most Metroid-like game ever released that didn’t actually bear the name. Years later, the sequel is more confident in its strides away from that core inspiration, but it remains no less impressive in size and breadth. Players can anticipate a lengthy and thoughtfully crafted adventure through gear-gated paths and an elaborate science fiction narrative. But, Axiom Verge 2 is also a game that skirts the line between demanding patience and inducing frustration. The pacing lacks some of the big moments that might lend structure and excitement, and the many interconnected corridors begin to blend into a long and confusing blur.","https:\u002F\u002Fwww.gameinformer.com\u002Freview\u002Faxiom-verge-2\u002Faxiom-verge-2-review-lost-in-another-world","7.75\u002F10",77.5,{"id":163,"author":164,"outlet":167,"summary":172,"review_url":173,"review_date":13,"original_score":174,"normalized_score":175},65887,{"id":165,"name":166},5687,"Marty Sliva",{"id":168,"logo":169,"name":170,"website_url":171,"score_format":90},72,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fthe-escapist-logo.jpg","The Escapist","https:\u002F\u002Fwww.escapistmagazine.com\u002F","The first game was an impressive take on 8-bit aesthetics and the Metroidvania formula back in 2015. Six years later, Axiom Verge 2 has proven to be a definitive step forward in nearly every department, as well as a zoomed-out expansion on the world and lore that Thomas Happ has created. I’m excited to see where we’re taken to next.","https:\u002F\u002Fwww.escapistmagazine.com\u002Faxiom-verge-2-review-in-3-minutes-a-definitive-step-forward\u002F","Unscored",0,10,[21],[21],[],false]