[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-games-daylight":3,"game-daylight":5},{"similarGames":4},[],{"game":6,"hasUserReviewed":23},{"id":7,"name":8,"summary":9,"cover_image":10,"header_image":11,"trailer_url":12,"release_date":13,"avg_score":14,"igdb_id":15,"slug":16,"steam_app_id":17,"companies":18,"genres":27,"platforms":31,"reviews":34,"coverImage":10,"headerImage":11,"trailerUrl":12,"releaseDate":13,"criticReviewCount":229,"userReviewCount":202,"previewCount":202,"publishers":230,"developers":231,"userReviews":232,"hasUserReviewed":23,"steamAppId":17},57668,"Daylight","You awake, trapped in an abandoned hospital. Your only source of light is your phone. You hit a dead-end and must turn around, but behind you lurks an eerie presence and strange noises…","57668\u002Fco2pv5_webp","57668\u002Fvp1sahregsaejdy9uzfk_webp","https:\u002F\u002Fyoutu.be\u002FGSYdvUaOsQs","2014-04-29",47.27,5593,"daylight",null,[19,24],{"company":20,"developed":22,"published":23},{"name":21},"Zombie Studios",true,false,{"company":25,"developed":23,"published":22},{"name":26},"Atlus USA",[28,29,30],"Puzzle","Adventure","Indie",[32,33],"PC (Microsoft Windows)","PlayStation 4",[35,49,64,79,94,106,119,134,147,161,174,189,203,216],{"id":36,"author":37,"outlet":40,"summary":46,"review_url":47,"review_date":48,"original_score":45,"normalized_score":17},49455,{"id":38,"name":39},4168,"Alec Meer",{"id":41,"logo":42,"name":43,"website_url":44,"score_format":45},64,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FRock-Paper-Shotgun-Logo.jpg","Rock Paper Shotgun","https:\u002F\u002Fwww.rockpapershotgun.com\u002F","unscored","(I say silent fear, but this is a game knowingly made to cater to the Twitch and Let's Play crowd, with all their blue-faced clown wailing. Part of me wonders if that's the reason the writing and acting is so woeful - was this a case of seeing all the Slender vids and thinking $$$ hurryhurryhurry?)","https:\u002F\u002Fwww.rockpapershotgun.com\u002Fdaylight-review-pc","2014-05-09",{"id":50,"author":51,"outlet":54,"summary":60,"review_url":61,"review_date":13,"original_score":62,"normalized_score":63},27804,{"id":52,"name":53},2872,"Kevin VanOrd",{"id":55,"logo":56,"name":57,"website_url":58,"score_format":59},28,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGameSpot-Logo.jpg","GameSpot","https:\u002F\u002Fwww.gamespot.com","10","The Bogeyman has been banished.","https:\u002F\u002Fwww.gamespot.com\u002Freviews\u002Fdaylight-review\u002F1900-6415746\u002F","3.0",30,{"id":65,"author":66,"outlet":69,"summary":74,"review_url":75,"review_date":76,"original_score":77,"normalized_score":78},29154,{"id":67,"name":68},3043,"Ravi Sinha",{"id":70,"logo":71,"name":72,"website_url":73,"score_format":59},29,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGaming%20Bolt%20Logo.png","GamingBolt","https:\u002F\u002Fgamingbolt.com","Atmospheric but all too familiar in far too many places, Daylight is a middling time-killer with few frights.","https:\u002F\u002Fgamingbolt.com\u002Fdaylight-review","2014-05-01","5.0",50,{"id":80,"author":81,"outlet":84,"summary":90,"review_url":91,"review_date":13,"original_score":92,"normalized_score":93},32057,{"id":82,"name":83},2280,"Ben Griffin",{"id":85,"logo":86,"name":87,"website_url":88,"score_format":89},35,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FPCGamer-Logo.jpg","PC Gamer","https:\u002F\u002Fwww.pcgamer.com\u002F","100","","https:\u002F\u002Fwww.pcgamer.com\u002Fdaylight-review\u002F","43",43,{"id":95,"author":96,"outlet":99,"summary":104,"review_url":105,"review_date":13,"original_score":17,"normalized_score":17},32346,{"id":97,"name":98},3416,"Griffin McElroy",{"id":100,"logo":101,"name":102,"website_url":103,"score_format":45},36,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fpolygon-logo.png","Polygon","https:\u002F\u002Fwww.polygon.com\u002F","And then there's the copious technical issues I ran into during the game's relatively brief campaign. In an hour and a half, the game crashed on me twice and hard-locked my PC once. In one level, I fell through the floor whenever I tried to run, forcing me to walk at a snail's pace the whole time. In one section, a shadow appeared seconds into the level and stayed inches behind me to the exit, threat meter be damned. I also encountered countless clipping issues, which severely detracted from whatever visual feats the game's Unreal Engine 4 backbone may have been able to conjure up.","https:\u002F\u002Fwww.polygon.com\u002F2014\u002F4\u002F29\u002F5662172\u002Fdaylight-review",{"id":107,"author":108,"outlet":111,"summary":116,"review_url":117,"review_date":13,"original_score":62,"normalized_score":118},38319,{"id":109,"name":110},3757,"AOTF Staff",{"id":78,"logo":112,"name":113,"website_url":114,"score_format":115},"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FAttack-Of-The-Fanboy-Logo.jpg","Attack of the Fanboy","https:\u002F\u002Fattackofthefanboy.com\u002F","5","Daylight alleges to alleviate the replay problem for games of this type.   It certainly does that with its procedurally generated world.  The problem is, I don't think they make a compelling enough argument to play again in either the story or gameplay department.","https:\u002F\u002Fattackofthefanboy.com\u002Freviews\u002Fdaylight-review\u002F",60,{"id":120,"author":121,"outlet":124,"summary":129,"review_url":130,"review_date":131,"original_score":132,"normalized_score":133},40204,{"id":122,"name":123},1935,"Adam Rosenberg",{"id":125,"logo":126,"name":127,"website_url":128,"score_format":115},12,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FDigital-Trends-Logo.jpg","Digital Trends","https:\u002F\u002Fwww.digitaltrends.com","“Daylight’s inherent creepiness is undone by randomly generated elements that dispel the all-important illusion of survival horror.”","https:\u002F\u002Fwww.digitaltrends.com\u002Fgaming\u002Fdaylight-review\u002F","2019-08-23","2.0",40,{"id":135,"author":136,"outlet":139,"summary":144,"review_url":145,"review_date":13,"original_score":146,"normalized_score":133},68112,{"id":137,"name":138},1930,"Caitlin Cooke",{"id":140,"logo":141,"name":142,"website_url":143,"score_format":59},10,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FDestructoid-Logo.png","Destructoid","https:\u002F\u002Fwww.destructoid.com","Overall I felt as if Daylight was made as a jump-scare machine with a loosely tacked-on plot. I never felt invested in Sarah or cared much for the mysterious man rambling through her phone. In fact, I was more concerned with getting Miss Ghost off my back so she’d stop screaming, more so out of annoyance than fear. Daylight would have benefited from a fresh set of spooks rather than intermittent scares and muddy plot lines, but at the end of the day if you’re looking for a cheap thrill you’ve found it.","https:\u002F\u002Fwww.destructoid.com\u002Freviews\u002Freview-daylight\u002F","\n\t\t\t4\t\t",{"id":148,"author":149,"outlet":152,"summary":157,"review_url":158,"review_date":13,"original_score":159,"normalized_score":160},74002,{"id":150,"name":151},5695,"Brian Albert",{"id":153,"logo":154,"name":155,"website_url":156,"score_format":59},69,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FIGN-logo.jpg","IGN","https:\u002F\u002Fwww.ign.com\u002F","Daylight has a good foundation of scary atmosphere and interesting bits of story. All of that is squandered by the first half, where poor level design, unnecessary box-pushing puzzles, and impotent enemies deflate the scares before it even gets going. By the time I reached the more interesting second act, I’d grown immune to its tricks and could only see it as a mediocre series of fetch quests.\n\nEditor’s Note: Two former IGN employees worked on Daylight’s development. To ensure an impartial review, we selected a reviewer who joined IGN after both had departed.","https:\u002F\u002Fwww.ign.com\u002Farticles\u002F2014\u002F04\u002F29\u002Fdaylight-review","5.8",58,{"id":162,"author":163,"outlet":166,"summary":171,"review_url":172,"review_date":13,"original_score":173,"normalized_score":63},55999,{"id":164,"name":165},3808,"Joe Jasko",{"id":167,"logo":168,"name":169,"website_url":170,"score_format":115},11,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FDenOfGeek-Logo.png","Den of Geek","https:\u002F\u002Fwww.denofgeek.com\u002F","This survival horror flop sacrifices basic scares and intriguing gameplay for dull item collection and repetitive level design.","https:\u002F\u002Fwww.denofgeek.com\u002Fgames\u002Fdaylight-review\u002F","1.5",{"id":175,"author":176,"outlet":179,"summary":184,"review_url":185,"review_date":186,"original_score":187,"normalized_score":188},79607,{"id":177,"name":178},4816,"Sam Stewart",{"id":180,"logo":181,"name":182,"website_url":183,"score_format":59},59,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGaming-Nexus-Logo.jpg","Gaming Nexus","https:\u002F\u002Fgamingnexus.com\u002F","Daylight deserves credit for trying to spice up the first person horror genre, but its problems keep it from becoming anything more than an interesting experiment.","http:\u002F\u002Fwww.gamingnexus.com\u002FArticle\u002F4413\u002FDaylight\u002F","2014-05-30","4.9",49,{"id":190,"author":191,"outlet":194,"summary":199,"review_url":200,"review_date":13,"original_score":201,"normalized_score":202},93677,{"id":192,"name":193},1123,"Joe Donnelly",{"id":195,"logo":196,"name":197,"website_url":198,"score_format":59},133,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGameWatcher-Logo.jpeg","GameWatcher","https:\u002F\u002Fgamewatcher.com","Upon death, Sarah regains consciousness before the message “You can’t remember, but this seems familiar” lines the foot of the screen. In note-driven Daylight, this is perhaps the most hauntingly accurate passage of the lot.","https:\u002F\u002Fwww.gamewatcher.com\u002Freviews\u002Fdaylight-review\u002F8769","0",0,{"id":204,"author":205,"outlet":208,"summary":213,"review_url":214,"review_date":13,"original_score":215,"normalized_score":118},104136,{"id":206,"name":207},9101,"Joe Juba",{"id":209,"logo":210,"name":211,"website_url":212,"score_format":59},141,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fgameinformer.jpg","Game Informer","https:\u002F\u002Fwww.gameinformer.com\u002F","In the absence of more traditional action, first-person exploration games depend on their atmosphere and characters. Success stories like Dear Esther and Gone Home demonstrate how a compelling narrative can pull players in, even when the gameplay consists mainly of looking at stuff and reading. Zombie Studios makes a similar attempt using a horror setting with Daylight, but fails to create a world where you care about anything or anyone. Without a captivating hook or any real scares, Daylight leaves players lost in the dark.","http:\u002F\u002Fwww.gameinformer.com\u002Fgames\u002Fdaylight\u002Fb\u002Fpc\u002Farchive\u002F2014\u002F04\u002F29\u002Fdaylight-review-game-informer.aspx","6.00\u002F10",{"id":217,"author":218,"outlet":221,"summary":90,"review_url":226,"review_date":227,"original_score":228,"normalized_score":118},155057,{"id":219,"name":220},11103,"Frank Inglese",{"id":222,"logo":223,"name":224,"website_url":225,"score_format":59},143,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fcapsule-computers-logo.jpg","Capsule Computers","https:\u002F\u002Fwww.capsulecomputers.com.au\u002F","https:\u002F\u002Fwww.capsulecomputers.com.au\u002F2014\u002F05\u002Fdaylight-review\u002F","2014-05-02","6.0",14,[26],[21],[]]