[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-games-destiny-2-shadowkeep":3,"game-destiny-2-shadowkeep":5},{"similarGames":4},[],{"game":6,"hasUserReviewed":334},{"id":7,"name":8,"summary":9,"cover_image":10,"header_image":11,"trailer_url":12,"release_date":13,"avg_score":14,"igdb_id":15,"slug":16,"steam_app_id":17,"companies":18,"genres":23,"platforms":27,"reviews":32,"coverImage":10,"headerImage":11,"trailerUrl":12,"releaseDate":13,"criticReviewCount":330,"userReviewCount":260,"previewCount":260,"publishers":331,"developers":332,"userReviews":333,"hasUserReviewed":334,"steamAppId":17},14797,"Destiny 2: Shadowkeep","Destiny 2: Shadowkeep does not require ownership of any previous Destiny 2 expansions to purchase or play.\n\nSomething stirs on the surface of our forgotten moon – spiritual remnants of the past, haunted by the memories of their deaths. So strong is their torment that it has begun to reshape reality itself, calling forth waking nightmares that mimic foes once thought conquered by Guardians: warlords, mercenaries, prisoners, and disciples now imbued with dark power, fed by fear itself.","14797\u002Fdestiny_2_shadowkeep_webp","14797\u002Fdestiny_2_shadowkeep_header_webp","https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=xjVgKG465F8","2019-10-01",74.85,119507,"destiny-2-shadowkeep",null,[19],{"company":20,"developed":22,"published":22},{"name":21},"Bungie",true,[24,25,26],"Shooter","Role-playing (RPG)","Adventure",[28,29,30,31],"PC (Microsoft Windows)","PlayStation 4","Xbox One","PlayStation 5",[33,49,65,81,96,109,123,136,150,165,180,195,208,221,233,247,261,275,290,303,317],{"id":34,"author":35,"outlet":38,"summary":44,"review_url":45,"review_date":46,"original_score":47,"normalized_score":48},17924,{"id":36,"name":37},1973,"Giovanni Colantonio",{"id":39,"logo":40,"name":41,"website_url":42,"score_format":43},12,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FDigital-Trends-Logo.jpg","Digital Trends","https:\u002F\u002Fwww.digitaltrends.com","5","“Shadowkeep’s renewed commitment to an evolving world makes up for its run-of-the-mill campaign and recycled content.”","https:\u002F\u002Fwww.digitaltrends.com\u002Fgaming\u002Fdestiny-2-shadowkeep-review\u002F","2019-10-11","3.5",70,{"id":50,"author":51,"outlet":54,"summary":60,"review_url":61,"review_date":62,"original_score":63,"normalized_score":64},28790,{"id":52,"name":53},3043,"Ravi Sinha",{"id":55,"logo":56,"name":57,"website_url":58,"score_format":59},29,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGaming%20Bolt%20Logo.png","GamingBolt","https:\u002F\u002Fgamingbolt.com","10","Destiny 2: Shadowkeep is a decent start for the next year of content, banking heavily on nostalgia and few mechanics. If you just want an excuse to play Destiny, it should suffice.","https:\u002F\u002Fgamingbolt.com\u002Fdestiny-2-shadowkeep-review-to-the-moon-and-back-again","2019-10-07","6.0",60,{"id":66,"author":67,"outlet":70,"summary":76,"review_url":77,"review_date":78,"original_score":79,"normalized_score":80},31364,{"id":68,"name":69},2279,"Phil Savage",{"id":71,"logo":72,"name":73,"website_url":74,"score_format":75},35,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FPCGamer-Logo.jpg","PC Gamer","https:\u002F\u002Fwww.pcgamer.com\u002F","100","The Moon may be haunted, but Shadowkeep hopes to fill Bungie's shooter with life.\n","https:\u002F\u002Fwww.pcgamer.com\u002Fdestiny-2-shadowkeep-review\u002F","2019-10-14","76",76,{"id":82,"author":83,"outlet":86,"summary":91,"review_url":92,"review_date":93,"original_score":94,"normalized_score":95},37575,{"id":84,"name":85},3661,"Alexander Thomas",{"id":87,"logo":88,"name":89,"website_url":90,"score_format":75},7,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fcog-connected-logo.png","COGConnected","https:\u002F\u002Fcogconnected.com","You’ve been through a lot, guardian. Defeating Crota, conquering the Iron Banner, overcoming Ghaul, losing Cayde-6… The Traveller may have awakened, but that doesn’t mean it is time to rest. Something unnatural stirs on the moon. What evil may lurk in its shadows? You are about to find out. Developed and published by Bungie, Destiny 2: Shadowkeep may as well be a brand new game in the Destiny universe. Since leaving Activision, Bungie has let loose and been implementing huge updates and new features to the game that have fundamentally changed what Destiny 2 was at launch. In Shadowkeep, players will be returning to the moon after a terrifying event was triggered by the guardian Eris Morn. At Ikora’s command, you’ll help Eris uncover the truth about the evil forces which have been set free and battle against enemies you thought you would never see again.","https:\u002F\u002Fcogconnected.com\u002Freview\u002Fdestiny-2-shadowkeep-review\u002F","2019-10-10","82",82,{"id":97,"author":98,"outlet":101,"summary":106,"review_url":107,"review_date":108,"original_score":47,"normalized_score":48},38082,{"id":99,"name":100},3740,"Brandon Adams",{"id":102,"logo":103,"name":104,"website_url":105,"score_format":43},50,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FAttack-Of-The-Fanboy-Logo.jpg","Attack of the Fanboy","https:\u002F\u002Fattackofthefanboy.com\u002F","Destiny 2 has never been this accessible, and the foundations Bungie has laid for the future are largely solid. The core \"new\" content of the expansion may be a bust, but Bungie has proven that by going independent to better pursue their own creative vision they could make Destiny 2 a far better experience for everyone. Destiny 2: Shadowkeep stumbles over itself in spots, but the faults are not enough to put a damper on what is an impressive update to game as a whole.","https:\u002F\u002Fattackofthefanboy.com\u002Freviews\u002Fdestiny-2-shadowkeep-review\u002F","2019-10-16",{"id":110,"author":111,"outlet":114,"summary":119,"review_url":120,"review_date":121,"original_score":122,"normalized_score":64},35556,{"id":112,"name":113},3452,"Kevin Dunsmore",{"id":115,"logo":116,"name":117,"website_url":118,"score_format":43},31,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FHardcore-Gamer-Logo.jpg","Hardcore Gamer ","https:\u002F\u002Fhardcoregamer.com\u002F","The cycle of Destiny whiplash continues with Destiny 2: Shadowkeep. Like during the Destiny 1 era, we started with a lackluster opening, then got two awful expansions, got our significant overhaul, and now we're at the stopgap. Much like Rise of Iron, it's hard to shake the feeling that Bungie is just buying time until the inevitable next entry in the franchise. In this case, Destiny 2: Shadowkeep feels like Bungie is slow-walking to Destiny 3. The campaign ends up going nowhere, ending in an unsatisfying cliffhanger we likely won't see resolved for a while. Meanwhile, as great as the Moon is compared to its incarnation in the first game, there's no getting around the fact that we've already seen and paid for this before. The core gameplay is still the star of the show, the Moon is a fun place to play around in, the Strikes are imaginative and the new Seasonal Activity is a standout. But you can access all that without owning Shadowkeep (though the Seasonal Activity does require you to own the Season Pass). Destiny 2: Shadowkeep isn't bad, but it also feels wholly unnecessary when most of its selling points (Strikes, the Moon, Armor 2.0) can be played without owning it. This is one nightmare we didn't need to have.","https:\u002F\u002Fhardcoregamer.com\u002Freviews\u002Freview-destiny-2-shadowkeep\u002F359259\u002F","2019-10-08","3.0",{"id":124,"author":125,"outlet":128,"summary":133,"review_url":134,"review_date":62,"original_score":135,"normalized_score":64},47225,{"id":126,"name":127},4081,"Liam Croft",{"id":129,"logo":130,"name":131,"website_url":132,"score_format":59},63,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FPush-Square-Logo.jpg","Push Square","https:\u002F\u002Fwww.pushsquare.com\u002F","Ever since splitting from Activision, Bungie has been talking a big game. The launch of Destiny 2: Shadowkeep represents the moment where the developer fully embraces the MMO concept, clearly defines its core pillars, and lays the groundwork for a better looter shooter experience. It’s a series of promises that transforms the base game into a free-to-play option while veteran players get a taste of the team’s latest and greatest ideas. Destiny 2 will continue to evolve over the next 12 months, but does Shadowkeep symbolize the next big step forward for the franchise? Perhaps, but this initial wave of content has an all too familiar feeling about it.","https:\u002F\u002Fwww.pushsquare.com\u002Freviews\u002Fps4\u002Fdestiny_2_shadowkeep","6",{"id":137,"author":138,"outlet":141,"summary":146,"review_url":147,"review_date":62,"original_score":148,"normalized_score":149},52027,{"id":139,"name":140},3296,"Lauren Aitken",{"id":142,"logo":143,"name":144,"website_url":145,"score_format":43},43,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FVG247%20Logo.jpg","VG247","https:\u002F\u002Fwww.vg247.com\u002F","Where Shadowkeep's story will take us remains to be seen, but the inclusion of Destiny's core mechanics in a brilliantly revamped location has reinvigorated Destiny 2 just as it was starting to get a little stale.","https:\u002F\u002Fwww.vg247.com\u002Fdestiny-2-shadowkeep-review","4.0\u002F5",80,{"id":151,"author":152,"outlet":155,"summary":160,"review_url":161,"review_date":162,"original_score":163,"normalized_score":164},55442,{"id":153,"name":154},4562,"Simone Brown",{"id":156,"logo":157,"name":158,"website_url":159,"score_format":59},45,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGameGrin%20Logo.png","GameGrin","https:\u002F\u002Fwww.gamegrin.com\u002F","The most compelling plot and potential twist the series has had to date with fun missions and a return to perhaps the most iconic location in the series’ history. The moon is definitely haunted but it’s a lot of fun hunting those ghosts!","https:\u002F\u002Fwww.gamegrin.com\u002Freviews\u002Fdestiny-2-shadowkeep-review\u002F","2019-10-18","8.50",85,{"id":166,"author":167,"outlet":170,"summary":175,"review_url":176,"review_date":177,"original_score":178,"normalized_score":179},67039,{"id":168,"name":169},1377,"Chris Carter",{"id":171,"logo":172,"name":173,"website_url":174,"score_format":59},10,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FDestructoid-Logo.png","Destructoid","https:\u002F\u002Fwww.destructoid.com","Bungie continues to surprise me in just about every respect: good and bad. Forsaken had a fantastic campaign that Shadowkeep doesn’t quite match, but all of the enhancements for Year 3 of Destiny 2 help balance it all out. Despite my misgivings and the weaknesses of Shadowkeep‘s story, I’m still having fun with this roller coaster of a franchise: and that counts for a hell of a lot.","https:\u002F\u002Fwww.destructoid.com\u002Freviews\u002Freview-destiny-2-shadowkeep\u002F","2019-10-06","\n\t\t\t6.5\t\t",65,{"id":181,"author":182,"outlet":185,"summary":190,"review_url":191,"review_date":192,"original_score":193,"normalized_score":194},72738,{"id":183,"name":184},5609,"Travis Northup",{"id":186,"logo":187,"name":188,"website_url":189,"score_format":59},69,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FIGN-logo.jpg","IGN","https:\u002F\u002Fwww.ign.com\u002F","Shadowkeep improves Destiny 2 in a wide assortment of ways and gives dedicated fans a taste of things to come from an independent Bungie, but it’s ultimately just a taste. Once you’ve burned through it, you’re met with a massive grind that makes up the bulk of this expansion. It also makes Destiny 2 a little tougher to recommend to the uninitiated because of the added complexity that caters to experienced Guardians. Even so, there’s a lot to love about the improvements to customization and it’s hard not to get excited about the story Shadowkeep sets up, even if it doesn’t develop it very far this time. It’s clear this is just the beginning of a brand-new chapter for Destiny 2, and I couldn’t be more excited to see where it goes from here.","https:\u002F\u002Fwww.ign.com\u002Farticles\u002F2019\u002F10\u002F09\u002Fdestiny-2-shadowkeep-review","2019-10-09","7.9",79,{"id":196,"author":197,"outlet":200,"summary":205,"review_url":206,"review_date":108,"original_score":207,"normalized_score":149},78223,{"id":198,"name":199},5580,"Stefan L",{"id":201,"logo":202,"name":203,"website_url":204,"score_format":59},56,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FTheSixthAxis-Logo.jpg","TheSixthAxis","https:\u002F\u002Fwww.thesixthaxis.com\u002F","Destiny 2: Shadowkeep is another solid expansion for Bungie's addictive looter shooter. It's a mixed bag, building on the solid foundations of Destiny 2: Forsaken with some ideas working better than others. This is a new era for Bungie though, with an ambitious vision of a game that's constantly evolving from week to week, and the first glimpses of this already giving me real optimism for its future.","https:\u002F\u002Fwww.thesixthaxis.com\u002F2019\u002F10\u002F16\u002Fdestiny-2-shadowkeep-review\u002F","8.0",{"id":209,"author":210,"outlet":213,"summary":218,"review_url":219,"review_date":62,"original_score":220,"normalized_score":48},79221,{"id":211,"name":212},5903,"Quinn Hiers",{"id":214,"logo":215,"name":216,"website_url":217,"score_format":59},38,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FBut-Why-Tho-Logo.jpg","But Why Tho","https:\u002F\u002Fbutwhytho.net\u002F","The campaign was entertaining even though it felt redundant due to the reuse of old enemies and was rather short for something so anticipated. Returning to the moon brought back great memories and it’s wonderful to have Eris Morn back.","https:\u002F\u002Fbutwhythopodcast.com\u002F2019\u002F10\u002F07\u002Freview-destiny-2-shadowkeep-is-both-exciting-and-disappointing\u002F","70",{"id":222,"author":223,"outlet":226,"summary":230,"review_url":231,"review_date":62,"original_score":232,"normalized_score":48},85467,{"id":224,"name":225},4005,"Jason Faulkner",{"id":95,"logo":227,"name":228,"website_url":229,"score_format":59},"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGame-Revolution-Logo.jpg","Game Revolution","https:\u002F\u002Fwww.gamerevolution.com\u002F","Destiny 2 Shadowkeep is Bungie’s first major release since fully taking over development and publishing duties from Activision. Some profound changes to Destiny 2 mirror this big business move. There’s a new expansion, a free-to-play release in the form of Destiny 2 New Light, and almost every system in the game has been tweaked. As it enters year 3, Destiny 2 seems more like a sequel than the same game when you compare it to how it was at launch.","https:\u002F\u002Fwww.gamerevolution.com\u002Freview\u002F605001-destiny-2-shadowkeep-review#spot-im-comments","7\u002F10",{"id":234,"author":235,"outlet":238,"summary":243,"review_url":244,"review_date":245,"original_score":246,"normalized_score":48},87368,{"id":236,"name":237},7035,"Richard Scott-Jones",{"id":239,"logo":240,"name":241,"website_url":242,"score_format":59},42,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fpcgamesn%20logo.jpg","PCGamesN","https:\u002F\u002Fpcgamesn.com\u002F","PvP still needs work, and the story is once again more style than substance. However, abundant content elsewhere - including new PvE challenges and a build system with actual depth - means Shadowkeep does what it needs to.","https:\u002F\u002Fwww.pcgamesn.com\u002Fdestiny-2\u002Fshadowkeep-review","2019-10-03","7",{"id":248,"author":249,"outlet":252,"summary":257,"review_url":258,"review_date":162,"original_score":259,"normalized_score":260},103173,{"id":250,"name":251},9029,"Cameron Honey-Swain",{"id":253,"logo":254,"name":255,"website_url":256,"score_format":59},140,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fcheckpoint-gaming.jpg","Checkpoint Gaming","https:\u002F\u002Fcheckpointgaming.net\u002F","I’ve been playing Destiny since the Alpha dropped back in 2014, since then my husband, friends and I have been avid fans. We’ve been there since the start and while being a Destiny fan comes with a love-hate relationship with the game you’d be hard pressed to find a player who isn’t also a staunch defender of the space fantasy drama. With the launch of its sequel Destiny 2 fans were disheartened to learn that while we were going to bigger and more exciting locations we would need to l...","https:\u002F\u002Fcheckpointgaming.net\u002Freviews\u002F2019\u002F10\u002Fdestiny-2-shadowkeep-review\u002F","Unscored",0,{"id":262,"author":263,"outlet":266,"summary":271,"review_url":272,"review_date":192,"original_score":273,"normalized_score":274},103986,{"id":264,"name":265},9056,"Matt Miller",{"id":267,"logo":268,"name":269,"website_url":270,"score_format":59},141,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fgameinformer.jpg","Game Informer","https:\u002F\u002Fwww.gameinformer.com\u002F","In a living game like Destiny 2, it’s almost impossible to separate the content of an expansion from the changes to the core game that accompany release. In the case of Shadowkeep, the distinction is especially hazy. In terms of new content available during the first week, Bungie’s latest launch is comparatively modest in scope. It is focused mostly on enemies and locations that have been reimagined from earlier Destiny releases, and a story that does more to set the stage for the future than tell a meaningful plot on its own. This is still a strong release on its own merits, but the broader reworking of fundamental systems, presentation, and investment gameplay is profound, and sets the franchise on its best footing yet for a promising future.","https:\u002F\u002Fwww.gameinformer.com\u002Freview\u002Fdestiny-2-shadowkeep\u002Fdestiny-2-shadowkeep-review-setting-the-stage","9.00\u002F10",90,{"id":276,"author":277,"outlet":280,"summary":285,"review_url":286,"review_date":287,"original_score":288,"normalized_score":289},145287,{"id":278,"name":279},12407,"Brodie Gibbons",{"id":281,"logo":282,"name":283,"website_url":284,"score_format":59},150,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fpress-start-logo.jpg","Press Start","https:\u002F\u002Fpress-start.com.au\u002F","The humanisation of Eris Morn, a once bleak caricature shrouded in mystique, along with a number of brave narrative turns help Shadowkeep along to a thrilling conclusion that sets Destiny up for another year to come. Though the core tweaks haven't all landed, Shadowkeep takes a beatseat to only two before it in terms of delivering rounded, high-quality expansion experience.","https:\u002F\u002Fpress-start.com.au\u002Freviews\u002Fplaystation4-reviews\u002F2019\u002F10\u002F14\u002Fdestiny-2-shadowkeep-review-a-well-rounded-expansion\u002F","2025-05-07","7.5",75,{"id":291,"author":292,"outlet":295,"summary":300,"review_url":301,"review_date":162,"original_score":302,"normalized_score":149},174585,{"id":293,"name":294},2136,"Austin Wood",{"id":296,"logo":297,"name":298,"website_url":299,"score_format":43},14,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGamesRadar%20Logo.png","GamesRadar","https:\u002F\u002Fwww.gamesradar.com","It's not quite on the level of The Taken King or Forsaken, but Shadowkeep feels like a major step forward for Destiny 2. It's a promising starting point for the game's third year, and for post-Activision Bungie. I've thoroughly enjoyed the 100-odd hours I've put into it, and I'll easily triple that play time in the months to come. I've got raid challenges to master, a dungeon to explore, Exotics to claim, Seals to earn, armor to min-max, and - hopefully - secrets to see. Destiny Christmas has come once again, and if you like Destiny 2, you'll love Shadowkeep.","https:\u002F\u002Fwww.gamesradar.com\u002Fdestiny-2-shadowkeep-review\u002F","4\u002F5",{"id":304,"author":305,"outlet":308,"summary":313,"review_url":314,"review_date":315,"original_score":316,"normalized_score":164},160242,{"id":306,"name":307},11814,"Jordan Garcia",{"id":309,"logo":310,"name":311,"website_url":312,"score_format":59},147,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fwellplayed-logo.png","WellPlayed","https:\u002F\u002Fwell-played.com.au\u002F","Eris' haunted.","https:\u002F\u002Fwww.well-played.com.au\u002Fdestiny-2-shadowkeep-review\u002F","2019-10-21","8.5",{"id":318,"author":319,"outlet":322,"summary":327,"review_url":328,"review_date":192,"original_score":329,"normalized_score":274},152431,{"id":320,"name":321},5135,"Damien Gula",{"id":323,"logo":324,"name":325,"website_url":326,"score_format":59},40,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FMMORPG%20Logo.png","MMORPG","https:\u002F\u002Fwww.mmorpg.com\u002F","With five years of existence, six major retail releases, numerous seasonal and DLC content drops, and consistent sandbox updates, as well as walking through a split with powerhouse publisher Activision, it would be an understatement to say that Bungie has been both literally and metaphorically to the moon and back with the Destiny franchise. Within this review, we will be examining the content of Destiny 2: Shadowkeep with as few spoilers as possible along with answering a question raised wit...","https:\u002F\u002Fwww.mmorpg.com\u002Freviews\u002Fdestiny-2-shadowkeep-review-2000109250","9.0",21,[21],[21],[],false]