[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-games-hitman":3,"game-hitman":5},{"similarGames":4},[],{"game":6,"hasUserReviewed":22},{"id":7,"name":8,"summary":9,"cover_image":10,"header_image":11,"trailer_url":12,"release_date":13,"avg_score":14,"igdb_id":15,"slug":16,"steam_app_id":17,"companies":18,"genres":27,"platforms":31,"reviews":35,"coverImage":10,"headerImage":11,"trailerUrl":12,"releaseDate":13,"criticReviewCount":167,"userReviewCount":123,"previewCount":123,"publishers":168,"developers":169,"userReviews":170,"hasUserReviewed":22,"steamAppId":17},111296,"Hitman","Become the Master Assassin in an intense spy-thriller story. As Agent 47, you perform contract hits on powerful, high-profile targets in exotic locations around the world. Gameplay focuses on taking out targets in huge and intricate sandbox levels with complete freedom of approach. Where to go, when to strike and who to kill – it is all up to you.\n\nHitman is an expanding and evolving world of assassination. The experience began with a Prologue and Paris location in March, continued with Episode 2: Sapienza in April, Episode 3: Marrakesh in May, the Summer Bonus Episode in July, Episode 4: Bangkok in August and Episode 5: Colorado in September. The season finale in Hokkaido, Japan arrived on October 31st.\n\nHITMAN also features a major live component, which is made up of Elusive Targets, Escalation Contracts, Community-inspired Challenge Packs and Contracts Mode.\n\nAn Elusive Target is the closest thing to the Hitman fantasy that we’ve ever created. These targets will be custom-created characters that are added to existing locations and are only there for a limited time in real-time. You’ll only have one chance to take them down. If they escape, they are gone for good. If you kill them, that’s the way that you killed them. There are no do-overs and no second chances. When an Elusive Target leaves the game world (one way or another) they never return.\n\nEscalation Mode is something else completely new for HITMAN and was created as a way to regularly provide a fresh challenge to players. You’ll need to master the location as well as the gameplay mechanics to complete a hit that will escalate in difficulty by adding new elements. This mode has a strong focus on having fun with the game mechanics and mixing them up. It’s more about being playful than realistic.\n\nContracts Mode returns from Hitman Absolution; Play-to-create, mark your own targets, choose how to kill them and compete against your friends. We will also pick the best of the bunch and put them in the Featured Contracts list so you’ve got something fresh to play whenever you load up the game.","111296\u002FHitman Cover.webp","111296\u002FHitman Header.webp","https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=2DTPhRRKAfE","2016-03-11",78,11157,"hitman",null,[19,24],{"company":20,"developed":22,"published":23},{"name":21},"Square Enix",false,true,{"company":25,"developed":23,"published":23},{"name":26},"IO Interactive",[28,29,30],"Shooter","Tactical","Adventure",[32,33,34],"PC (Microsoft Windows)","PlayStation 4","Xbox One",[36,52,66,81,95,109,124,140,155],{"id":37,"author":38,"outlet":41,"summary":47,"review_url":48,"review_date":49,"original_score":50,"normalized_score":51},1801,{"id":39,"name":40},70,"Kenny Himpe",{"id":42,"logo":43,"name":44,"website_url":45,"score_format":46},1,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FTechRaptor%20Logo.png","TechRaptor","https:\u002F\u002Ftechraptor.net","10","Hitman looks very promising so far even as an episodic release title, but the always-online DRM hampers it and may prove a serious black mark if it remains this unstable.","https:\u002F\u002Ftechraptor.net\u002Fgaming\u002Freviews\u002Fhitman-review-vain-fabulous-and-dead","2016-03-16","7.5",75,{"id":53,"author":54,"outlet":57,"summary":62,"review_url":63,"review_date":64,"original_score":65,"normalized_score":39},27457,{"id":55,"name":56},2889,"Peter Brown",{"id":58,"logo":59,"name":60,"website_url":61,"score_format":46},28,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGameSpot-Logo.jpg","GameSpot","https:\u002F\u002Fwww.gamespot.com","Hit and run","https:\u002F\u002Fwww.gamespot.com\u002Freviews\u002Fhitman-episode-one-review\u002F1900-6416378\u002F","2016-11-23","7.0",{"id":67,"author":68,"outlet":71,"summary":76,"review_url":77,"review_date":78,"original_score":79,"normalized_score":80},71916,{"id":69,"name":70},4710,"Prabhjot Bains",{"id":72,"logo":73,"name":74,"website_url":75,"score_format":46},38,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FBut-Why-Tho-Logo.jpg","But Why Tho","https:\u002F\u002Fbutwhytho.net\u002F","Hit Man isn’t the most visually stirring film, it’s a story that will stay with you, just as much as its kinetic lead performance.","https:\u002F\u002Fbutwhytho.net\u002F2023\u002F09\u002Fhit-man-review\u002F","2025-01-24","9\u002F10",90,{"id":82,"author":83,"outlet":86,"summary":92,"review_url":93,"review_date":94,"original_score":91,"normalized_score":17},49317,{"id":84,"name":85},4177,"Adam Smith",{"id":87,"logo":88,"name":89,"website_url":90,"score_format":91},64,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FRock-Paper-Shotgun-Logo.jpg","Rock Paper Shotgun","https:\u002F\u002Fwww.rockpapershotgun.com\u002F","unscored","If the next episode has a stronger architectural design, it might well erase many of my criticisms. I'd thought the piecemeal model might work to IO's advantage, allowing them to refine and reflect between releases, but we won't know for sure until we can see the whole picture.","https:\u002F\u002Fwww.rockpapershotgun.com\u002Fhitman-review","2016-03-10",{"id":96,"author":97,"outlet":100,"summary":105,"review_url":106,"review_date":107,"original_score":108,"normalized_score":39},46581,{"id":98,"name":99},4063,"Paul Renshaw",{"id":101,"logo":102,"name":103,"website_url":104,"score_format":46},67,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FPure-Xbox-Logo.jpg","Pure Xbox","https:\u002F\u002Fwww.purexbox.com\u002F","All in all, Hitman is a very promising start to the reboot series. The visuals are good, the voice acting is excellent, and with the longevity promised in Contracts mode it should be a series that runs and runs. The issues with the AI can be addressed in future episodes, we hope, and if that happens then the game will certainly hit a higher score than we can give it this time. With five further episodes to come in 2016, the future's looking bright for our shiny-headed assassin.","https:\u002F\u002Fwww.purexbox.com\u002Freviews\u002Fxbox-one\u002Fhitman","2016-04-13","7",{"id":110,"author":111,"outlet":114,"summary":119,"review_url":120,"review_date":121,"original_score":122,"normalized_score":123},144462,{"id":112,"name":113},12342,"Lexuzze Tablante",{"id":115,"logo":116,"name":117,"website_url":118,"score_format":46},149,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fsirus-gaming-logo.png","Sirus Gaming","https:\u002F\u002Fsirusgaming.com\u002F","It’s hard to give a verdict yet of this game until I am able to cover all episodes and its upcoming feature\u002Fmodes from updates. I will give the game a final score when all of its content are released. Scores will be updated per episode as of now. For Graphics, Gameplay, Sounds, and Replay Value these will be included after the full experience is released.","https:\u002F\u002Fsirusgaming.com\u002Fhitman-review\u002F","2016-03-13","",0,{"id":125,"author":126,"outlet":129,"summary":135,"review_url":136,"review_date":137,"original_score":138,"normalized_score":139},148011,{"id":127,"name":128},8054,"Richard Walker",{"id":130,"logo":131,"name":132,"website_url":133,"score_format":134},152,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fxbox-achievements-logo.jpg","Xbox Achievements","https:\u002F\u002Fwww.xboxachievements.com\u002F","100","Hitman is arguably a pinnacle for the series, possibly even eclipsing Blood Money as Agent 47's finest moment. Each episode is a sandbox that you don't simply play and then forget. You'll want to master it and discover all of its hidden secrets and nuances. And therein lies Hitman's innate brilliance. It's deep, expansive and open-ended enough that you'll never want to stop playing. Hitman is quite simply magnificent.","https:\u002F\u002Fwww.xboxachievements.com\u002Fgame\u002Fhitman\u002Freview\u002F","2016-11-05","93",93,{"id":141,"author":142,"outlet":145,"summary":151,"review_url":152,"review_date":153,"original_score":154,"normalized_score":39},151006,{"id":143,"name":144},12919,"Diego Escala",{"id":146,"logo":147,"name":148,"website_url":149,"score_format":150},153,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fmonstervine-logo.png","MonsterVine","https:\u002F\u002Fmonstervine.com\u002F","5","To add on top of that, Hitman also requires an “always online” connection and if you lose connection for a second you’re immediately tossed back to the title screen. It makes absolutely no sense for this game to require a constant internet connection, even when playing a contract created by another player, when the game isn’t really tracking any sort of online data to require this sort of thing. To make matters worse, if you were in the middle of a contract when you lose connection, your only options are to either wait to reconnect or start all over in offline mode. When you’re in the middle of a hit that requires a solid chunk of time to perform and the servers drop suddenly for thirty minutes it can really destroy any enthusiasm to continue playing. Hell, what’s going to happen when the first elusive target is released and you lose connection while playing? Do you lose your only shot at tackling the time-sensitive event and are now stuck having to wait for the next target to release? For some mind boggling reason the challenges are also only doable when online; you can’t even view the challenges menu if you’re offline. Considering you need to complete challenges to unlock new items in the Paris mission it’s pretty ridiculous to lock off a part of the game to players who might have spotty or no internet connection.","https:\u002F\u002Fmonstervine.com\u002F2016\u002F04\u002Fhitman-review\u002F","2016-04-07","3.5",{"id":156,"author":157,"outlet":160,"summary":165,"review_url":166,"review_date":94,"original_score":17,"normalized_score":17},32289,{"id":158,"name":159},4749,"Arthur Gies",{"id":161,"logo":162,"name":163,"website_url":164,"score_format":91},36,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fpolygon-logo.png","Polygon","https:\u002F\u002Fwww.polygon.com\u002F","(Ed’s note: score updated on May 10, 2016 to reflect additional impressions of the game in progress.)","https:\u002F\u002Fwww.polygon.com\u002F2016\u002F3\u002F10\u002F11195428\u002Fhitman-review",9,[21,26],[26],[]]