[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-games-kero-blaster":3,"game-kero-blaster":5},{"similarGames":4},[],{"game":6,"hasUserReviewed":23},{"id":7,"name":8,"summary":9,"cover_image":10,"header_image":11,"trailer_url":12,"release_date":13,"avg_score":14,"igdb_id":15,"slug":16,"steam_app_id":17,"companies":18,"genres":27,"platforms":33,"reviews":37,"coverImage":10,"headerImage":11,"trailerUrl":12,"releaseDate":13,"criticReviewCount":114,"userReviewCount":115,"previewCount":115,"publishers":116,"developers":117,"userReviews":118,"hasUserReviewed":23,"steamAppId":17},85107,"Kero Blaster","Kero Blaster is a platform video game created by Daisuke \"Pixel\" Amaya. It was released in 2014 for PC and iOS and is the first major project of Pixel since Cave Story in 2004. The game lays a heavy emphasis on shooting and got positive reviews on both platforms. A short, free demo titled Pink Hour has been available since a month before the full game's release.\nIn Kero Blaster, the player controls a frog working for Cat & Frog, a teleporter company. Armed with a peashooter, he has to clean the teleporters of strange black monsters. The player has to work their way through a series of linear stages, by means of running, gunning and jumping. USGamer described the gameplay as \"akin to ... Contra or old-school, pre-Symphony of the Night Castlevanias.\" Furthermore, the game is controlled by changing direction, jumping, firing your weapon and changing your weapon. Holding down the fire button continues to fire in the direction you were facing when you started shooting.","85107\u002Fkero-blaster-cover.jpg","85107\u002Fkero-blaster-header.jpg","https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=HWjfcZdNc_o","2014-05-11",75.4,10255,"kero-blaster",null,[19,24],{"company":20,"developed":22,"published":23},{"name":21},"Studio Pixel",true,false,{"company":25,"developed":23,"published":22},{"name":26},"PLAYISM",[28,29,30,31,32],"Shooter","Platform","Adventure","Indie","Arcade",[34,35,36],"PC (Microsoft Windows)","PlayStation 4","Nintendo Switch",[38,54,70,85,99],{"id":39,"author":40,"outlet":43,"summary":49,"review_url":50,"review_date":51,"original_score":52,"normalized_score":53},19160,{"id":41,"name":42},1972,"Tomas Franzese",{"id":44,"logo":45,"name":46,"website_url":47,"score_format":48},13,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FDualshockers-logo.jpg","DualShockers","https:\u002F\u002Fwww.dualshockers.com","10","Kero Blaster does feel much smaller and less monumental than Daisuke's previous game Cave Story, but is a well crafted title nonetheless. While there sometimes are a few control problems with the DualShock 4, and the game is too short, the nuance in the level design, story, and soundtrack make Kero Blaster worth playing for 2D platfomer and Pixel fans. Cave Story this is not, but Kero Blaster is crafted just as well, and proves how talented of a developer Daisuke \"Pixel\" Amaya is.","https:\u002F\u002Fwww.dualshockers.com\u002Fkero-blaster-review-pixelated-nuance\u002F","2017-04-09","8.5\u002F10",85,{"id":55,"author":56,"outlet":59,"summary":65,"review_url":66,"review_date":67,"original_score":68,"normalized_score":69},21453,{"id":57,"name":58},2657,"Casey Scheld",{"id":60,"logo":61,"name":62,"website_url":63,"score_format":64},25,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGamersheroes-logo.jpg","Gamers Heroes","https:\u002F\u002Fwww.gamersheroes.com","100","Kero Blaster is a blast from the past full of charm and challenge. Though it may not be the longest adventure around, those that take the time to master Kerotan's slippery controls will have quite the adventure with Cat and Frog Inc.","https:\u002F\u002Fwww.gamersheroes.com\u002Fhonest-game-reviews\u002Fkero-blaster-review\u002F","2017-04-11","70%",70,{"id":71,"author":72,"outlet":75,"summary":80,"review_url":81,"review_date":82,"original_score":83,"normalized_score":84},32040,{"id":73,"name":74},3284,"Wes Fenlon",{"id":76,"logo":77,"name":78,"website_url":79,"score_format":64},35,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FPCGamer-Logo.jpg","PC Gamer","https:\u002F\u002Fwww.pcgamer.com\u002F","","https:\u002F\u002Fwww.pcgamer.com\u002Fkero-blaster-review\u002F","2014-06-03","78",78,{"id":86,"author":87,"outlet":90,"summary":95,"review_url":96,"review_date":97,"original_score":98,"normalized_score":69},91248,{"id":88,"name":89},7703,"Elisha Deogracias",{"id":91,"logo":92,"name":93,"website_url":94,"score_format":64},130,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGamingTrend-Logo.jpg","GamingTrend","https:\u002F\u002Fgamingtrend.com","Kero Blaster proves that going back to a genre’s roots can be a refreshing experience. While marred by a sense of strict linearity and some barren background elements, it’s a treat for those that want a solid run-and-gun title.","https:\u002F\u002Fgamingtrend.com\u002Freviews\u002Fsurprisingly-sweet-kero-blaster-review\u002F","2018-10-24","70",{"id":100,"author":101,"outlet":104,"summary":109,"review_url":110,"review_date":111,"original_score":112,"normalized_score":113},99636,{"id":102,"name":103},8936,"Tyler Hall",{"id":105,"logo":106,"name":107,"website_url":108,"score_format":48},137,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FVideo-Chums.jpg","Video Chums","https:\u002F\u002Fvideochums.com\u002F","With the explosion of retro and indie games, it's hard to believe Cave Story has never been ported to a PlayStation console. Can Daisuke \"Pixel\" Amaya's first major follow-up Kero Blaster fill that void?","https:\u002F\u002Fvideochums.com\u002Freview\u002Fkero-blaster","2017-04-12","7.4",74,5,0,[26],[21],[]]