[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-games-metro-last-light":3,"game-metro-last-light":5},{"similarGames":4},[],{"game":6,"hasUserReviewed":23},{"id":7,"name":8,"summary":9,"cover_image":10,"header_image":11,"trailer_url":12,"release_date":13,"avg_score":14,"igdb_id":15,"slug":16,"steam_app_id":17,"companies":18,"genres":27,"platforms":29,"reviews":33,"coverImage":10,"headerImage":11,"trailerUrl":12,"releaseDate":13,"criticReviewCount":202,"userReviewCount":133,"previewCount":133,"publishers":203,"developers":204,"userReviews":205,"hasUserReviewed":23,"steamAppId":17},187725,"Metro: Last Light","Based on the Russian novel Metro 2033 by Dmitry Glukhovsky, Metro: Last Light is a post-apocalyptic horror first-person shooter that serves as a new chapter in the Metro saga and is the sequel to Metro 2033. Like its predecessor, the game is a primarily story-driven shooter with heavy stealth elements. Artyom may carry up to three weapons at a time, however bullets are scarce and valuable to the point that higher grade bullets are, in fact, the Metro's currency. When dealing with armed opponents, stealth is encouraged and it is wise to save ammunition for the many mutant creatures encountered in combat. In many situations the player can choose between straightforward shooting and stealth, also having the option for lethal or non-lethal enemy takedowns.","187725\u002Fco2h9d_webp","187725\u002Fgjet1wpmqhgepol1nbdv_webp","https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=KEdXiptHlVM","2013-05-14",78.5,539,"metro-last-light",null,[19,24],{"company":20,"developed":22,"published":23},{"name":21},"4A Games",true,false,{"company":25,"developed":23,"published":22},{"name":26},"Deep Silver",[28],"Shooter",[30,31,32],"PC (Microsoft Windows)","PlayStation 3","Xbox 360",[34,50,66,81,95,109,120,134,148,162,176,189],{"id":35,"author":36,"outlet":39,"summary":45,"review_url":46,"review_date":47,"original_score":48,"normalized_score":49},36888,{"id":37,"name":38},3524,"Trevor Houston",{"id":40,"logo":41,"name":42,"website_url":43,"score_format":44},7,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fcog-connected-logo.png","COGConnected","https:\u002F\u002Fcogconnected.com","100","When Metro 2033 arrived on the scene back in 2010, without much hesitation I gave it a positive review.  The immersive storyline, solid visuals and overall sound package stood out for me and I walked away having enjoyed my experience with the game.  Sure it wasn’t exactly ‘game of the year’ material but it was pretty darn close.  Yet despite the high praise, Metro 2033 never really turned into a smash hit in the sales department.  It did, however, generate a cult-like following and in the end the game sold over 1.5 million copies, which by all accounts is not too shabby.  Three years later a sequel arrives with a little more buzz, and with that I sense there is a little more anticipation as well.  For me Metro: Last Light is easily one of my most anticipated games of the year.  Can this sequel build on solid foundation and deliver an unforgettable experience?  Well, there is no question developer 4A Games have managed to address some of the shortcomings from the previous Metro game and Last Light is indeed a step in the right direction.  It is undoubtedly a good game, but I still managed to experience a few setbacks and in the end I found these issues dampened some of the overall experience for me.","https:\u002F\u002Fcogconnected.com\u002Freview\u002Fmetro-last-light-xbox-360-review\u002F","2013-05-13","82",82,{"id":51,"author":52,"outlet":55,"summary":61,"review_url":62,"review_date":63,"original_score":64,"normalized_score":65},48076,{"id":53,"name":54},4086,"Ben Potter",{"id":56,"logo":57,"name":58,"website_url":59,"score_format":60},63,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FPush-Square-Logo.jpg","Push Square","https:\u002F\u002Fwww.pushsquare.com\u002F","10","Based on the novel by Dmitry Glukhovsky, Metro: Last Light is the sequel to 2010’s Metro 2033, and although the post-apocalyptic shooter never arrived at any Sony stations, its successor pulls out all of the stops to make up for lost time.","https:\u002F\u002Fwww.pushsquare.com\u002Freviews\u002Fps3\u002Fmetro_last_light","2013-05-17","8",80,{"id":67,"author":68,"outlet":71,"summary":76,"review_url":77,"review_date":78,"original_score":79,"normalized_score":80},52750,{"id":69,"name":70},4452,"Andrew Kirkcaldy",{"id":72,"logo":73,"name":74,"website_url":75,"score_format":60},74,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FVideogamer-logo.jpg","Videogamer","https:\u002F\u002Fwww.videogamer.com\u002F","A worthy, if slightly flawed, successor to the original game.","https:\u002F\u002Fwww.videogamer.com\u002Freviews\u002Fmetro-last-light-review\u002F","2023-12-11","7.0\u002F10",70,{"id":82,"author":83,"outlet":86,"summary":91,"review_url":92,"review_date":93,"original_score":94,"normalized_score":65},69439,{"id":84,"name":85},5404,"Null Ego",{"id":87,"logo":88,"name":89,"website_url":90,"score_format":60},26,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGameSkinny-logo.png","Game Skinny","https:\u002F\u002Fwww.gameskinny.com","A sequel to the post-apocalyptic Metro 2033 that is worth checking out.","https:\u002F\u002Fwww.gameskinny.com\u002Freviews\u002Fmetro-last-light-review\u002F","2013-06-25","8\u002F10",{"id":96,"author":97,"outlet":100,"summary":105,"review_url":106,"review_date":47,"original_score":107,"normalized_score":108},74273,{"id":98,"name":99},4757,"Colin Moriarty",{"id":101,"logo":102,"name":103,"website_url":104,"score_format":60},69,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FIGN-logo.jpg","IGN","https:\u002F\u002Fwww.ign.com\u002F","Metro: Last Light is a bold post-apocalyptic FPS adventure uniquely told from the Russian point of view. Last Light’s setting and presentation are its strong points, though the last third of its 10-hour campaign  is weaker than everything that came before it. If you want a fun first-person shooter that doesn’t remotely rise to the greatness of single player-centric adventures like BioShock but is still fun in its own right, then Last Light may just be for you. Just be prepared to deal with some glaring AI issues and disappointing technical problems.","https:\u002F\u002Fwww.ign.com\u002Farticles\u002F2013\u002F05\u002F13\u002Fmetro-last-light-review","7.2",72,{"id":110,"author":111,"outlet":114,"summary":118,"review_url":119,"review_date":47,"original_score":64,"normalized_score":65},60221,{"id":112,"name":113},4798,"Anthony Taormina",{"id":65,"logo":115,"name":116,"website_url":117,"score_format":60},"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGame-Rant-Logo.png","Game Rant","https:\u002F\u002Fgamerant.com\u002F","The game is by no means perfect, but what Last Light gets right it does so with a need not to get by, but to be original. Few games offer fast-paced action and moody, atmospheric exploration, and even fewer can believably make those two work. Had it stuck the landing and lost some of the mindless shooting galleries, Metro: Last Light might have rivaled some the best shooters this generation has to offer. Even so, it's still well worth checking out.","https:\u002F\u002Fgamerant.com\u002F\u002Fmetro-last-light-reviews\u002F",{"id":121,"author":122,"outlet":125,"summary":130,"review_url":131,"review_date":13,"original_score":132,"normalized_score":133},93823,{"id":123,"name":124},8012,"Chris Capel",{"id":126,"logo":127,"name":128,"website_url":129,"score_format":60},133,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGameWatcher-Logo.jpeg","GameWatcher","https:\u002F\u002Fgamewatcher.com","Metro: Last Light is a hugely atmospheric FPS that has corrected all the real flaws of its predecessor and improved on them to such a degree that they’re actually superb – stealth and shooting are now things to enjoy rather than avoid, and can compete with the best in the genre. Unfortunately Last Light does bring some problems of its own, with hand-holding AI companions, a slightly unfocused story, tightly linear environments and generally feeling like a remake of 2033 being chief among ...","https:\u002F\u002Fwww.gamewatcher.com\u002Freviews\u002Fmetro-last-light-review\u002F8925","0",0,{"id":135,"author":136,"outlet":139,"summary":144,"review_url":145,"review_date":146,"original_score":147,"normalized_score":72},147247,{"id":137,"name":138},12483,"Daav Daavpuke",{"id":140,"logo":141,"name":142,"website_url":143,"score_format":44},151,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fnoobfeed-logo.png","NoobFeed","https:\u002F\u002Fwww.noobfeed.com\u002F","While Metro: Last Light's broken tunnels are a short ride, it is such an intense experience that anything else would feel like too much of a good thing. Beauty from tragedy may be as poetic as the book it spawned from, in a sense.","https:\u002F\u002Fwww.noobfeed.com\u002Freviews\u002Fmetro-last-light","2013-05-26","74",{"id":149,"author":150,"outlet":153,"summary":158,"review_url":159,"review_date":160,"original_score":161,"normalized_score":133},148233,{"id":151,"name":152},12583,"Lee Bradley",{"id":154,"logo":155,"name":156,"website_url":157,"score_format":44},152,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fxbox-achievements-logo.jpg","Xbox Achievements","https:\u002F\u002Fwww.xboxachievements.com\u002F","Trudging through dank, gloomy tunnels, your breath rasping inside your gas mask, concerned about ammo levels and terrified that your rusty rifle might jam during the next encounter; that was the experience that defined Metro 2033, 4A Games’ stunning yet flawed debut.","https:\u002F\u002Fwww.xboxachievements.com\u002Fgame\u002Fmetro-last-light\u002Freview\u002F","2013-05-15","Unscored",{"id":163,"author":164,"outlet":167,"summary":172,"review_url":173,"review_date":174,"original_score":175,"normalized_score":133},145535,{"id":165,"name":166},12406,"Kevin He",{"id":168,"logo":169,"name":170,"website_url":171,"score_format":60},150,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fpress-start-logo.jpg","Press Start","https:\u002F\u002Fpress-start.com.au\u002F","Speaking of linearity, the game has an annoying habit of pulling control away from the player to showcase an ‘exciting’ and ‘explosion filled’ event, like a railcar flipping over you, or you flipping off a railcar, or you generally flipping and falling off many things in general. It’s meant to invoke a sense of thrill and excitement, but it’s a well worn trope that got old when Modern Warfare did it (and I’m pretty sure that was the game that STARTED the trend) and it’s not exciting here.","https:\u002F\u002Fpress-start.com.au\u002Freviews\u002F2013\u002F05\u002F28\u002Fmetro-last-light\u002F","2025-05-07","",{"id":177,"author":178,"outlet":181,"summary":175,"review_url":186,"review_date":13,"original_score":187,"normalized_score":188},155041,{"id":179,"name":180},11087,"Travis Bruno",{"id":182,"logo":183,"name":184,"website_url":185,"score_format":60},143,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fcapsule-computers-logo.jpg","Capsule Computers","https:\u002F\u002Fwww.capsulecomputers.com.au\u002F","https:\u002F\u002Fwww.capsulecomputers.com.au\u002F2013\u002F05\u002Fmetro-last-light-review\u002F","9.0",90,{"id":190,"author":191,"outlet":194,"summary":199,"review_url":200,"review_date":201,"original_score":175,"normalized_score":133},77204,{"id":192,"name":193},5862,"Aran Suddi",{"id":195,"logo":196,"name":197,"website_url":198,"score_format":60},56,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FTheSixthAxis-Logo.jpg","TheSixthAxis","https:\u002F\u002Fwww.thesixthaxis.com\u002F","Overall Metro: Last Light is a really good experience. There’s enough here for fans of action, stealth and survival to enjoy. Though the series seems to have moved on from being scary the majority of the time, it does this progression in a way that feels natural. Artyom is no longer the scared individual you saw in 2033, but instead a Ranger who tackles his mission, even though it can get tense. With a bit more work Last Light could have been close to a perfect game, but the few bugs it has do detract from the overall experience.","https:\u002F\u002Fwww.thesixthaxis.com\u002F2013\u002F06\u002F04\u002Fmetro-last-light-review\u002F","2013-06-04",12,[26],[21],[]]