[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-games-orcs-must-die-deathtrap":3,"game-orcs-must-die-deathtrap":5},{"similarGames":4},[],{"game":6,"hasUserReviewed":251},{"id":7,"name":8,"summary":9,"cover_image":10,"header_image":11,"trailer_url":12,"release_date":13,"avg_score":14,"igdb_id":15,"slug":16,"steam_app_id":17,"companies":18,"genres":23,"platforms":30,"reviews":34,"coverImage":10,"headerImage":11,"trailerUrl":12,"releaseDate":13,"criticReviewCount":236,"userReviewCount":237,"previewCount":238,"publishers":239,"developers":240,"userReviews":241,"hasUserReviewed":251,"steamAppId":17},109333,"Orcs Must Die! Deathtrap","Orcs Must Die! Deathtrap is an action-packed third-person shooter and trap defense game. Evolve as an orc-slaying War Mage through rogue-lite choices and obliterate, eviscerate, and incinerate massive hordes with up to four players.","109333\u002Forcs_must_die_deathtrap_webp","109333\u002Forcs_must_die_deathtrap_header_webp","https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=y720yo-w24Y","2025-01-28",71.2,308697,"orcs-must-die-deathtrap",2273980,[19],{"company":20,"developed":22,"published":22},{"name":21},"Robot Entertainment",true,[24,25,26,27,28,29],"Shooter","Puzzle","Real Time Strategy (RTS)","Strategy","Adventure","Indie",[31,32,33],"PC (Microsoft Windows)","PlayStation 5","Xbox Series X|S",[35,51,65,78,90,104,116,131,142,155,168,181,196,209,223],{"id":36,"author":37,"outlet":40,"summary":46,"review_url":47,"review_date":48,"original_score":49,"normalized_score":50},72085,{"id":38,"name":39},3923,"Kim Snaith",{"id":41,"logo":42,"name":43,"website_url":44,"score_format":45},27,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGameSpew-Logo.jpg","GameSpew","https:\u002F\u002Fwww.gamespew.com","10","Best enjoyed in co-op, Orcs Must Die! Deathtrap is a seriously satifsying tower defence game about destroying as many orcs as you can. With a wealth of traps to place and a number of skills and weapons up your sleeve, you'll need to be creative and strategic to get the most out of the game — but success doesn't always come easy.","https:\u002F\u002Fwww.gamespew.com\u002F2025\u002F01\u002Forcs-must-die-deathtrap-review\u002F","2025-01-27","8\u002F10",80,{"id":52,"author":53,"outlet":56,"summary":61,"review_url":62,"review_date":48,"original_score":63,"normalized_score":64},76259,{"id":54,"name":55},4200,"Julio La Pine",{"id":57,"logo":58,"name":59,"website_url":60,"score_format":45},73,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FThe-Nerd-Stash-Logo.png","The Nerd Stash","https:\u002F\u002Fthenerdstash.com\u002F","Orcs Must Die! Deathtrap is an excellent addition to the franchise that elevates practically everything with new in-depth systems, superb map design, and almost endless replayability.","https:\u002F\u002Fthenerdstash.com\u002Forc-must-die-deathtrap-review-an-everchanging-havoc\u002F","8.5",85,{"id":66,"author":67,"outlet":70,"summary":75,"review_url":76,"review_date":48,"original_score":77,"normalized_score":50},65460,{"id":68,"name":69},2029,"Kerem Dogan Karakoc",{"id":71,"logo":72,"name":73,"website_url":74,"score_format":45},13,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FDualshockers-logo.jpg","DualShockers","https:\u002F\u002Fwww.dualshockers.com","Orcs Must Die! Deathtrap offers the classic rift-defending and orc-slaying action with a roguelite twist. It's bigger and better with some hiccups. ","https:\u002F\u002Fwww.dualshockers.com\u002Forcs-must-die-deathtrap-review\u002F","8.0\u002F10",{"id":79,"author":80,"outlet":83,"summary":88,"review_url":89,"review_date":48,"original_score":49,"normalized_score":50},68544,{"id":81,"name":82},203,"Jordan Biordi",{"id":84,"logo":85,"name":86,"website_url":87,"score_format":45},2,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FCGMagazine-Logo.jpg","CGMagazine","https:\u002F\u002Fwww.cgmagonline.com","Orcs Must Die! Deathtrap combines intense action with some minor roguelike elements for a Tower Defence game like no other!","https:\u002F\u002Fwww.cgmagonline.com\u002Freview\u002Fgame\u002Forcs-must-die-deathtrap-pc-review\u002F",{"id":91,"author":92,"outlet":95,"summary":100,"review_url":101,"review_date":48,"original_score":102,"normalized_score":103},72419,{"id":93,"name":94},5591,"Dan Stapleton",{"id":96,"logo":97,"name":98,"website_url":99,"score_format":45},69,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FIGN-logo.jpg","IGN","https:\u002F\u002Fwww.ign.com\u002F","Orcs Must Die! Deathtrap's roguelite spin on the action-tower defense series works pretty well, even if grinding up orcs eventually turns into a bit of a grind.","https:\u002F\u002Fwww.ign.com\u002Farticles\u002Forcs-must-die-deathtrap-review","7",70,{"id":105,"author":106,"outlet":109,"summary":114,"review_url":115,"review_date":48,"original_score":102,"normalized_score":103},72437,{"id":107,"name":108},5576,"Dominic L",{"id":110,"logo":111,"name":112,"website_url":113,"score_format":45},56,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FTheSixthAxis-Logo.jpg","TheSixthAxis","https:\u002F\u002Fwww.thesixthaxis.com\u002F","Orcs Must Die! Deathtrap is a blast with friends, but returning fans may find that not enough has changed to warrant a return visit.","https:\u002F\u002Fwww.thesixthaxis.com\u002F2025\u002F01\u002F27\u002Forcs-must-die-deathtrap-review\u002F",{"id":117,"author":118,"outlet":121,"summary":127,"review_url":128,"review_date":48,"original_score":129,"normalized_score":130},67179,{"id":119,"name":120},3277,"Jeremy Peel",{"id":122,"logo":123,"name":124,"website_url":125,"score_format":126},8,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FEuroGamer-Logo.png","Eurogamer","https:\u002F\u002Feurogamer.net","5","A typically snappy entry in the best series that action tower defence has to offer, held back by a repeating roguelite structure that's only partially successful.","https:\u002F\u002Fwww.eurogamer.net\u002Forcs-must-die-deathtrap-review","3",60,{"id":132,"author":133,"outlet":136,"summary":140,"review_url":141,"review_date":48,"original_score":102,"normalized_score":103},67330,{"id":134,"name":135},4796,"Nick Rodriguez",{"id":50,"logo":137,"name":138,"website_url":139,"score_format":45},"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGame-Rant-Logo.png","Game Rant","https:\u002F\u002Fgamerant.com\u002F","Orcs Must Die! Deathtrap is good, but in a very workmanlike sort of way. Although it's not the most surprising or inventive multiplayer game on the market, it upholds the strong balance of strategy and real-time gameplay that made the franchise so beloved in the first place. Fans of previous entries may be somewhat split on things like the roguelike progression and heavier emphasis on multiplayer at the cost of solo play, but the strengths of the series are still there, and in some ways, they're more finely tuned than ever.","https:\u002F\u002Fgamerant.com\u002F\u002Forcs-must-die-deathtrap-review\u002F",{"id":143,"author":144,"outlet":147,"summary":152,"review_url":153,"review_date":13,"original_score":154,"normalized_score":103},74636,{"id":145,"name":146},3043,"Ravi Sinha",{"id":148,"logo":149,"name":150,"website_url":151,"score_format":45},29,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGaming%20Bolt%20Logo.png","GamingBolt","https:\u002F\u002Fgamingbolt.com","Orcs Must Die! Deathtrap's new rogue-lite mechanics add some interesting twists to a classic formula, but the tower defense aspects are the true star of the show.","https:\u002F\u002Fgamingbolt.com\u002Forcs-must-die-deathtrap-review-rogue-lite-orc-estry","7.0",{"id":156,"author":157,"outlet":160,"summary":164,"review_url":165,"review_date":48,"original_score":166,"normalized_score":167},75794,{"id":158,"name":159},5808,"Lexi Luddy",{"id":103,"logo":161,"name":162,"website_url":163,"score_format":45},"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FShackNews-Logo.jpg","ShackNews","https:\u002F\u002Fwww.shacknews.com\u002F","As someone who plays a lot of games, it is very rare to question “Why am I doing this?” “Why am I getting platinum trophies?” “Why am I levelling up every sub-class?” “Why am I prestiging?” We do it because it's fun, or satisfying, or because it will reward us in some way. Orcs Must Die! Deathtrap had me questioning those rewards and that satisfaction in a very fundamental way. I have leveled up characters, beat hidden bosses, and gotten golden gun skins… But to what end though? So I can do it again? So I can move the boulder ever slightly further up the mountain before it slides back down again? For most games, we do it because the answer is, “It's fun.”","https:\u002F\u002Fwww.shacknews.com\u002Farticle\u002F142859\u002Forcs-must-die-deathtrap-review-sisphyian-tower-defense","5\u002F10",50,{"id":169,"author":170,"outlet":173,"summary":178,"review_url":179,"review_date":48,"original_score":180,"normalized_score":57},84833,{"id":171,"name":172},6812,"Jesse 'Doncabesa' Norris",{"id":174,"logo":175,"name":176,"website_url":177,"score_format":45},41,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FXbox%20Era%20Logo.jpg","XboxEra","https:\u002F\u002Fxboxera.com\u002F","One of the biggest surprises, and I’m hoping a Day One patch can fix it, is the performance on console. Previous Orcs Must Die! games looked and ran well on the console. This one feels like it might be 60 while looking incredibly fuzzy. It’s difficult to say exactly what feels off about the performance, but on Series X it’s “off” somehow.","https:\u002F\u002Fxboxera.com\u002F2025\u002F01\u002F27\u002Forcs-must-die-deathtrap-review\u002F","7.3",{"id":182,"author":183,"outlet":186,"summary":191,"review_url":192,"review_date":193,"original_score":194,"normalized_score":195},102091,{"id":184,"name":185},9003,"Elliot Attard",{"id":187,"logo":188,"name":189,"website_url":190,"score_format":45},140,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fcheckpoint-gaming.jpg","Checkpoint Gaming","https:\u002F\u002Fcheckpointgaming.net\u002F","After three mainline releases, the Orcs Must Die! franchise has opted to move away from its traditional stage-based approach to action\u002Ftower-defence gameplay and into the roguelike realm. Building upon the legacy of its predecessors, Deathtrap feels warmly familiar but structured in a novel way that is likely to attract a new audience. With 4-player coop available, a meta-progression system that will take some time to progress through and plenty of opportunities to try out new traps and War M...","https:\u002F\u002Fcheckpointgaming.net\u002Freviews\u002F2025\u002F01\u002Forcs-must-die-deathtrap-review-outlandish-orc-onslaught\u002F","2025-01-30","6.5",65,{"id":197,"author":198,"outlet":201,"summary":206,"review_url":207,"review_date":208,"original_score":194,"normalized_score":195},160245,{"id":199,"name":200},11844,"Jade Garrett",{"id":202,"logo":203,"name":204,"website_url":205,"score_format":45},147,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fwellplayed-logo.png","WellPlayed","https:\u002F\u002Fwell-played.com.au\u002F","Orcs Must Die! Deathtrap is a fun and engaging tower defence roguelike that features many choices that will have you using your brain to think of unique strategies to survive every wave. Although it has some quirks you will be guaranteed to have hours of fun solo or with others.","https:\u002F\u002Fwww.well-played.com.au\u002Forcs-must-die-deathtrap-review\u002F","2025-02-01",{"id":210,"author":211,"outlet":214,"summary":219,"review_url":220,"review_date":221,"original_score":222,"normalized_score":103},405933,{"id":212,"name":213},12930,"Nick Mangiaracina",{"id":215,"logo":216,"name":217,"website_url":218,"score_format":126},153,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fmonstervine-logo.png","MonsterVine","https:\u002F\u002Fmonstervine.com\u002F","Over ten years ago, I remember playing Orcs Must Die! and thinking it was a fun twist on the standard tower defense formula. Since then, the series has grown and received a roguelite spin-off game, Orcs Must Die! Deathtrap. Featuring a mix of roguelite elements, four-player co-op, and a slew of player\u002Fmap modifiers that keep every game fresh and interesting. But as Robot Entertainment pushes the boundaries of their comfort zone, so too do they push the technical boundaries of their engine.","https:\u002F\u002Fmonstervine.com\u002F2025\u002F08\u002Forcs-must-die-deathtrap-review\u002F","2025-08-21","3.5\u002F5",{"id":224,"author":225,"outlet":228,"summary":233,"review_url":234,"review_date":48,"original_score":235,"normalized_score":50},2239239,{"id":226,"name":227},17876,"Amy Slatterly",{"id":229,"logo":230,"name":231,"website_url":232,"score_format":45},159,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fgametyrant.webp","Game Tyrant ","https:\u002F\u002Fgametyrant.com\u002F","Intro and Gameplay  I’ve been playing ORCS MUST DIE! since the original. It’s mind-boggling to think it’s been almost 14 years since the original title was released and all the ups and downs since then, including the Stadia release among others. Well, it’s 2025 baby and we are ready to burn, maim, l","https:\u002F\u002Fgametyrant.com\u002Fnews\u002Forcs-must-die-deathtrap-review-juicy-bits","8",15,1,0,[21],[21],[242],{"id":243,"content":244,"rating":245,"summary":246,"pros":246,"cons":246,"created_at":247,"is_published":22,"user":248},"116427dc-a0e4-4229-bbf5-b6e2d0da1954","Overall a solid OMD game, it adds some extra spin with roguelike elements and some progression aspects. The devs seem to be reacting well, and making the right adjustments to, community feedback - but this is still a title that has some limitations and frustrations.",7,null,"2025-01-29T21:47:18.613522-05:00",{"username":249,"avatar_url":250},"therealrutledge","https:\u002F\u002Fkhvnfwydtnxugbrtsldk.supabase.co\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002F8df87287-e31d-40dd-bd62-4fe839efbe0e\u002Favatar-1731372020884.jpg",false]