[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-games-projection-first-light":3,"game-projection-first-light":5},{"similarGames":4},[],{"game":6,"hasUserReviewed":22},{"id":7,"name":8,"summary":9,"cover_image":10,"header_image":11,"trailer_url":12,"release_date":13,"avg_score":14,"igdb_id":15,"slug":16,"steam_app_id":17,"companies":18,"genres":30,"platforms":35,"reviews":40,"coverImage":10,"headerImage":11,"trailerUrl":12,"releaseDate":13,"criticReviewCount":115,"userReviewCount":116,"previewCount":116,"publishers":117,"developers":118,"userReviews":119,"hasUserReviewed":22,"steamAppId":17},9340,"Projection: First Light","Projection: First Light follows Greta on a puzzle-platforming adventure through a mythological shadow puppet world, as she embarks on a journey across cultures meeting legendary heroes.","72374\u002Fprojection-first-light_cover.webp","72374\u002Fprojection-first-light_header.webp","https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=J-Pvuce9RDE","2019-09-19",75,72374,"projection-first-light",null,[19,24,27],{"company":20,"developed":22,"published":23},{"name":21},"Blowfish Studios",false,true,{"company":25,"developed":23,"published":22},{"name":26},"Shadowplay Studios",{"company":28,"developed":23,"published":22},{"name":29},"Sweaty Chair",[31,32,33,34],"Platform","Puzzle","Adventure","Indie",[36,37,38,39],"PC (Microsoft Windows)","PlayStation 4","Xbox One","Nintendo Switch",[41,57,72,87,100],{"id":42,"author":43,"outlet":46,"summary":52,"review_url":53,"review_date":54,"original_score":55,"normalized_score":56},97781,{"id":44,"name":45},223,"Andrew Farrell",{"id":47,"logo":48,"name":49,"website_url":50,"score_format":51},136,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FPCInvasion.jpg","PC Invasion","https:\u002F\u002Fwww.pcinvasion.com\u002F","10","There might be some issues here and there, but this is a perfectly enjoyable puzzle-platformer with great pacing and enjoyable shadow platforming.","https:\u002F\u002Fwww.pcinvasion.com\u002Fprojection-first-light-review\u002F","2020-09-28","8",80,{"id":58,"author":59,"outlet":62,"summary":67,"review_url":68,"review_date":69,"original_score":70,"normalized_score":71},101432,{"id":60,"name":61},8957,"Heidi Hawes",{"id":63,"logo":64,"name":65,"website_url":66,"score_format":51},138,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FWayTooManyGames.png","WayTooManyGames","https:\u002F\u002Fwaytoomany.games\u002F","2D platformers are a dime a dozen, but sometimes one comes along that surprises you. I had been pleasantly surprised by another title from Blowfish Studios with Infliction, so my curiosity was piqued when I saw they were releasing a new 2D platformer. While I love platformers, many of them feel stale; simply rehashing the same ideas over and over. Projection: First Light on the other hand, sheds a new light on the genre in a most refreshing way.","https:\u002F\u002Fwaytoomany.games\u002F2020\u002F09\u002F30\u002Freview-projection-first-light\u002F","2020-09-30","8.5",85,{"id":73,"author":74,"outlet":77,"summary":82,"review_url":83,"review_date":84,"original_score":85,"normalized_score":86},103001,{"id":75,"name":76},9011,"Pedro Cooray",{"id":78,"logo":79,"name":80,"website_url":81,"score_format":51},140,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fcheckpoint-gaming.jpg","Checkpoint Gaming","https:\u002F\u002Fcheckpointgaming.net\u002F","Projection: First Light is the kind of game the world needs more of. It’s a puzzle platformer with a handcrafted shadow puppet aesthetic. Shadows are platforms, so you need to cast shadows in specific directions in order to solve puzzles and get through each level. The game is a visual delight, and its dialogue-free tale of a little girl travelling the world is a fantastic way to highlight shadow puppetry techniques from various countries and incorporate them into gameplay. Unfortunately, c...","https:\u002F\u002Fcheckpointgaming.net\u002Freviews\u002F2020\u002F10\u002Fprojection-first-light-review-brilliant-clunky-shadows\u002F","2020-10-01","6",60,{"id":88,"author":89,"outlet":92,"summary":97,"review_url":98,"review_date":99,"original_score":55,"normalized_score":56},139736,{"id":90,"name":91},11651,"Kira Laib",{"id":93,"logo":94,"name":95,"website_url":96,"score_format":51},146,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fkeengamer-logo.png","KeenGamer","https:\u002F\u002Fwww.keengamer.com\u002F","We all were making shadow puppets with hands early in our childhood. Highlighted back during PAX, Projection: First Light has already showed a lot of potential using the light and shadow as a mechanic for platforming. Eventually you have a whole world of shadow puppets in front of you and you can freely play around with creating your own shadows.","https:\u002F\u002Fwww.keengamer.com\u002Farticles\u002Freviews\u002Fpc-reviews\u002Fprojection-first-light-play-of-light-and-shade-pc\u002F","2020-10-03",{"id":101,"author":102,"outlet":105,"summary":110,"review_url":111,"review_date":112,"original_score":113,"normalized_score":114},2237409,{"id":103,"name":104},17842,"Kirstie Summers",{"id":106,"logo":107,"name":108,"website_url":109,"score_format":51},158,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FPurenintendo.jpeg","Pure Nintendo","https:\u002F\u002Fpurenintendo.com","Set in a magical shadow puppet world, Projection: First Light integrates a simple core concept into every facet of the game. It is built into the aesthetic, the","https:\u002F\u002Fpurenintendo.com\u002Freview-projection-first-light-nintendo-switch\u002F","2020-10-12","7",70,5,0,[21],[26,29],[]]