[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-games-ratchet-clank-future-a-crack-in-time":3,"game-ratchet-clank-future-a-crack-in-time":5},{"similarGames":4},[],{"game":6,"hasUserReviewed":22},{"id":7,"name":8,"summary":9,"cover_image":10,"header_image":11,"trailer_url":12,"release_date":13,"avg_score":14,"igdb_id":15,"slug":16,"steam_app_id":14,"companies":17,"genres":26,"platforms":31,"reviews":33,"coverImage":10,"headerImage":11,"trailerUrl":12,"releaseDate":13,"criticReviewCount":65,"userReviewCount":66,"previewCount":66,"publishers":67,"developers":68,"userReviews":69,"hasUserReviewed":22,"steamAppId":14},185785,"Ratchet & Clank Future: A Crack in Time","Ratchet & Clank Future: A Crack in Time (known as Ratchet & Clank: A Crack in Time in most PAL countries) is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3 video game console. It is the sequel to Ratchet & Clank Future: Tools of Destruction and Ratchet & Clank Future: Quest for Booty. The game was released for the PlayStation 3 in North America on October 27, 2009, in Australia on November 5, 2009, and in Europe on November 6, 2009.\nA fourth installment, titled Ratchet & Clank: Into the Nexus, was released in November 2013 for the PlayStation 3.","185785\u002Frnc_acit_cover_webp","185785\u002Frnc_acit_header_jpg","https:\u002F\u002Fyoutu.be\u002FtrDZcBShFl0","2009-10-27",null,1795,"ratchet-clank-future-a-crack-in-time",[18,23],{"company":19,"developed":21,"published":22},{"name":20},"Insomniac Games",true,false,{"company":24,"developed":22,"published":21},{"name":25},"Sony Computer Entertainment",[27,28,29,30],"Shooter","Platform","Adventure","Arcade",[32],"PlayStation 3",[34,50],{"id":35,"author":36,"outlet":39,"summary":45,"review_url":46,"review_date":47,"original_score":48,"normalized_score":49},70508,{"id":37,"name":38},4885,"Cam Shea",{"id":40,"logo":41,"name":42,"website_url":43,"score_format":44},69,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FIGN-logo.jpg","IGN","https:\u002F\u002Fwww.ign.com\u002F","10","A Crack in Time isn’t a revolution, but it is an impressively solid and fun game with a number of new gameplay hooks to enjoy. Plus, it continues a story set in motion back in Tools of Destruction that you’ll want to see through to the end. If you’re after a polished action platformer with a great sense of progression and plenty of personality, this is highly likely to fit the bill.","https:\u002F\u002Fwww.ign.com\u002Farticles\u002F2009\u002F10\u002F30\u002Fratchet-clank-future-a-crack-in-time-au-review","2009-10-30","9",90,{"id":51,"author":52,"outlet":55,"summary":61,"review_url":62,"review_date":63,"original_score":60,"normalized_score":64},151204,{"id":53,"name":54},12920,"MonsterVine  Staff",{"id":56,"logo":57,"name":58,"website_url":59,"score_format":60},153,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fmonstervine-logo.png","MonsterVine","https:\u002F\u002Fmonstervine.com\u002F","5","And another discrepancy I have with this game is how the camera hasn’t really been fixed. Especially with Ratchet’s new Hover Boots. The camera can be very frustrating at times. Sometimes the camera will stay in a certain fixed position in a boss fight, while you fall to your death because you can’t see Ratchet.","https:\u002F\u002Fmonstervine.com\u002F2009\u002F11\u002Fratchet-and-clank-future-a-crack-in-time-a-review\u002F","2009-11-22",100,2,0,[25],[20],[]]