[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-games-remember-me--1":3,"game-remember-me--1":5},{"similarGames":4},[],{"game":6,"hasUserReviewed":148},{"id":7,"name":8,"summary":9,"cover_image":10,"header_image":11,"trailer_url":12,"release_date":13,"avg_score":14,"igdb_id":15,"slug":16,"steam_app_id":17,"companies":18,"genres":19,"platforms":21,"reviews":23,"coverImage":10,"headerImage":11,"trailerUrl":12,"releaseDate":13,"criticReviewCount":143,"userReviewCount":144,"previewCount":144,"publishers":145,"developers":146,"userReviews":147,"hasUserReviewed":148,"steamAppId":17},75016,"Remember Me","Remember Me is a galgame with a male first-person perspective. Players will play a high school student Lin Yining, and three girls launched their own story. It's up to you to choose between the hidden past and the future to reveal.","75016\u002FRemember Me_Cover.webp","75016\u002FRemember Me_Header.jpg",null,"2021-06-11",63.14,153070,"remember-me--1",228300,[],[20],"Visual Novel",[22],"PC (Microsoft Windows)",[24,40,56,72,87,101,115,129],{"id":25,"author":26,"outlet":29,"summary":35,"review_url":36,"review_date":37,"original_score":38,"normalized_score":39},17944,{"id":27,"name":28},1206,"Steve Haske",{"id":30,"logo":31,"name":32,"website_url":33,"score_format":34},12,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FDigital-Trends-Logo.jpg","Digital Trends","https:\u002F\u002Fwww.digitaltrends.com","5","“Remember Me' presents a beautifully drawn, deeply flawed futureworld that brims with uneven design and unrealized potential.”","https:\u002F\u002Fwww.digitaltrends.com\u002Fgaming\u002Fremember-me-review\u002F","2023-04-24","2.5",50,{"id":41,"author":42,"outlet":45,"summary":51,"review_url":52,"review_date":53,"original_score":54,"normalized_score":55},27886,{"id":43,"name":44},2872,"Kevin VanOrd",{"id":46,"logo":47,"name":48,"website_url":49,"score_format":50},28,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGameSpot-Logo.jpg","GameSpot","https:\u002F\u002Fwww.gamespot.com","10","Remember Me never comes into its own, but it's an entertaining and attractive adventure all the same.","https:\u002F\u002Fwww.gamespot.com\u002Freviews\u002Fremember-me-review\u002F1900-6409148\u002F","2013-09-29","7.0",70,{"id":57,"author":58,"outlet":61,"summary":67,"review_url":68,"review_date":69,"original_score":70,"normalized_score":71},32104,{"id":59,"name":60},1047,"Cassandra Khaw",{"id":62,"logo":63,"name":64,"website_url":65,"score_format":66},35,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FPCGamer-Logo.jpg","PC Gamer","https:\u002F\u002Fwww.pcgamer.com\u002F","100","","https:\u002F\u002Fwww.pcgamer.com\u002Fremember-me-review\u002F","2013-06-04","68",68,{"id":73,"author":74,"outlet":77,"summary":82,"review_url":83,"review_date":84,"original_score":85,"normalized_score":86},74258,{"id":75,"name":76},4802,"Daniel Krupa",{"id":78,"logo":79,"name":80,"website_url":81,"score_format":50},69,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FIGN-logo.jpg","IGN","https:\u002F\u002Fwww.ign.com\u002F","Remember Me is a likeable, even admirable game that tells a deeply personal story in a thoughtfully-fashioned world populated by richly detailed character models. But ultimately, it failed to challenge or excite me as a game, as all of its best ideas are confined to its overarching fiction rather than its gameplay. I rarely felt like a Memory Hunter except for the few Memory Remix sections. I’d love to spend time in this world sampling its fiction and tasting some of its ideas, but unfortunately I can’t say the same for the game, which is very forgettable.","https:\u002F\u002Fwww.ign.com\u002Farticles\u002F2013\u002F06\u002F02\u002Fremember-me-review","2013-06-02","5.9",59,{"id":88,"author":89,"outlet":92,"summary":97,"review_url":98,"review_date":69,"original_score":99,"normalized_score":100},60530,{"id":90,"name":91},4871,"Curt Hutson",{"id":93,"logo":94,"name":95,"website_url":96,"score_format":50},80,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FGame-Rant-Logo.png","Game Rant","https:\u002F\u002Fgamerant.com\u002F","The combat is the real diamond in the rough and makes the journey into Neo-Paris completely worthwhile. There are plenty of mistakes, but also a few triumphs. It's hard to recommend rushing out to get this one, as it feels more like a downloadable title due to its short playtime, but I would also be remiss to suggest avoiding it completely. Ultimately, it's an excellent first attempt by DONTNOD Entertainment - and should encourage more than a few gamers to look forward to their next offering.","https:\u002F\u002Fgamerant.com\u002F\u002Fremember-me-review\u002F","6",60,{"id":102,"author":103,"outlet":106,"summary":67,"review_url":111,"review_date":112,"original_score":113,"normalized_score":114},134831,{"id":104,"name":105},11087,"Travis Bruno",{"id":107,"logo":108,"name":109,"website_url":110,"score_format":50},143,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fcapsule-computers-logo.jpg","Capsule Computers","https:\u002F\u002Fwww.capsulecomputers.com.au\u002F","https:\u002F\u002Fwww.capsulecomputers.com.au\u002F2013\u002F06\u002Fremember-me-review\u002F","2013-06-07","6.5",65,{"id":116,"author":117,"outlet":120,"summary":125,"review_url":126,"review_date":127,"original_score":128,"normalized_score":55},146019,{"id":118,"name":119},12406,"Kevin He",{"id":121,"logo":122,"name":123,"website_url":124,"score_format":50},150,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fpress-start-logo.jpg","Press Start","https:\u002F\u002Fpress-start.com.au\u002F","On the plus side, I’d like to end the gameplay section on a positive note, memory remixing is hands down the BEST part of Remember Me, and if there is a sequel (which I sorely hope for), I would LOVE to see more memory remixing segments implemented. Sadly, there are less than a handful of these sequences, which showcases Nilin’s skills as a memory hunter\u002Fremixer, and involve the player manipulating memories in order to trick the person they’re enforcing it on to remember things incorrectly or differently. The way this transitions into gameplay is both incredibly fun and memorable, and while they usually resort to trial and error, it was an absolute joy to play one of these segments and see what I had to do to change the memory, and what I did wrong\u002Fright. Memory remixing is easily one of the highlights of this game and despite the bland platforming and combat, it’s just refreshing to see that such an original concept is pulled off so well.","https:\u002F\u002Fpress-start.com.au\u002Freviews\u002F2013\u002F06\u002F24\u002Fremember-me-review\u002F","2025-05-07","7",{"id":130,"author":131,"outlet":134,"summary":140,"review_url":141,"review_date":142,"original_score":12,"normalized_score":12},32387,{"id":132,"name":133},4749,"Arthur Gies",{"id":135,"logo":136,"name":137,"website_url":138,"score_format":139},36,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fpolygon-logo.png","Polygon","https:\u002F\u002Fwww.polygon.com\u002F","unscored","And that’s the thing. Remember Me suffers when it pushes its design beyond the capabilities of its mechanics, when its gameplay ambitions exceed its capacity to meet them. Most games would falter under the weight of those mechanical complications, and Remember Me eyes trouble the most pointedly when it falls prey to overused video game conventions. But Remember Me’s fiction and world-building make it more than just another running, jumping and climbing-oriented beat-‘em-up — they make it a future worth exploring.","https:\u002F\u002Fwww.polygon.com\u002F2013\u002F6\u002F3\u002F4389162\u002Fremember-me-review","2013-06-03",8,0,[],[],[],false]