Carli Velocci
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Latest Reviews
Dustborn is a unique visual novel-style adventure that brings combat and even a rhythm game to its sometimes-intense choice-driven dystopian world, where your decisions matter. But it often gets in its own way, mechanically and otherwise.
Torment doesn’t sugarcoat it: You can shape events but you can’t change the world — and your actions always have consequences beyond your control. It’s depressing, but effective. Torment: Tides of Numenera is relentless in how it treats its characters and the Ninth World, but that’s what makes it so fascinating. Aside from some issues with encounter balance and my yearnings for more detail, it’s a beautiful, challenging game, content to be ambiguous, rich and confounding in ways that few other RPGs have ever pulled off.
Stardew Valley isn't only about what you do, because ultimately you'll do a lot. It emphasizes what you do with what you're given: How you choose to build your community and relationships, and the power of a simple hello, said every day. Building a farm isn't just a physical task, but an emotional one, too. No simulation or game is an exact copy of what it’s trying to emulate, but Stardew Valley, above all, expertly explores the connection that someone can have with their environment, their work and the people around them.