Matthew Carmosino
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Deliver At All Costs is a perfect example of an average game with above average potential. What could have been a hit indie game with zany destructive environments and fun delivery gameplay turns out to be a tad too ambitious in the wrong directions. The game aspires to great narrative heights but severely lacks the graphical presentation to meet such lofty standards. Thankfully, a majority of the writing is earnest and intriguing, even if it isn't followed through in a satisfying way. Deliver At All Costs supplies some fun mission design, especially if you're a fan of 2D GTA titles, but its charm only brings it so far until the desire to play something more polished comes along.