Carston Anderson
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Total War: Attila was Creative Assembly's release after the abysmal launch of Rome 2, the worst game launch in Total War history. Rome has risen, and now, like every nation before it, she has entered her decline. Will you try to prevent the inevitable? Or will you strike out and take advantage of the opportunity to carve an empire of your own out of the carcass of the greatest civilization of the era? But just as importantly, will the game convince you to stay around long enough for that to happen?
A 4X strategy game from Paradox Interactive that will provide hundreds of hours of fun as you systematically expand across the world and engage in Machiavellian-tier diplomacy and politics as you manage your time, manpower, and finances. When the clock runs out will you hold the worlds in your hand or will you be another footnote in history?
