Carston Anderson
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Total War: Attila was Creative Assembly's release after the abysmal launch of Rome 2, the worst game launch in Total War history. Rome has risen, and now, like every nation before it, she has entered her decline. Will you try to prevent the inevitable? Or will you strike out and take advantage of the opportunity to carve an empire of your own out of the carcass of the greatest civilization of the era? But just as importantly, will the game convince you to stay around long enough for that to happen?