Stace Harman

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Latest Reviews

Blackguards 2

Blackguards 2

January 27, 2015
7/10

One of the delights of settling down to a turn-based tactical RPG is poking around to understand how its systems combine and then utilising those systems in imaginative and tactically satisfying ways. In this regard, Blackguards 2 delivers. Eventually. The writing and presentation are serviceable rather than spectacular but there's a decent level of scope for customisation and engaging combat if you can push past its trudging opening hours. Cassia and co's deep-seated issues and baggage make them an entertaining bunch and while they won't set your world alight, they eventually prove capable of providing many hours of surprisingly amiable companionship.

There's no question that Ardennes Assault is a worthwhile addition to the Company of Heroes war chest and one that rewards investment and exploration with a tactically satisfying campaign. That said, such is the obtuse nature of its presentation of key concepts and even basic controls that new recruits should deduct a whole mark from that number below. Relic could and should look to ease the passage of those fresh-faced cadets. Help them avoid moments of unnecessary, crushing frustration and put them on the path to empowered victory, and they could nurture a new battalion of fans capable of deriving as much satisfaction from this experience as the seasoned vets.

Tropico 5

Tropico 5

May 21, 2014
7/10

Tropico 5 features a number of improvements to its long-standing formula and there's a lot here to like. The humour and in-fighting of your aides provides a lighter tone missing from other management sims, and there's a degree of satisfaction to be found progressing through the distinct eras. It also looks more vibrant than any previous entry. It works well for now, then, but Tropico 5 is clearly more concerned with introducing new concepts atop the old than it is with overhauling its base mechanics. Looking ahead to the future, this long-running series would benefit from having the fires of revolution lit beneath it.

Child of Light
8/10

Child of Light stands as a wonderfully realised venture into unfamiliar territory for Ubisoft - and a welcome reminder that the industry's major players still have the creative flair to push beyond the lucrative safe ground that they so often favour to create well-crafted, highly-polished gems such as this.

Age of Wonders III
7/10

Overall, Age of Wonders 3 is a solid, enjoyable and rewarding addition to its genre. It takes a risk by predicating its victory conditions on combat alone and its scope can occasionally feel limited as a result but Triumph has crafted a well-balanced and rewarding tactical battle system bolstered by a wealth of units, classes, races and abilities. Despite some familiar trappings and a shortage of genuine wonders, Age of Wonders 3 delivers a more tightly focused experience than Firaxis' behemoth Civilization series, to which it initially appears to owe so much. In doing so, it proves that even after a decade away the Age of Wonders series can still stand proud beside its modern-day contemporaries.

Powerstar Golf

Powerstar Golf

November 27, 2013
6/10

Despite its exaggerated cartoon characters and picturesque sunsets, Powerstar Golf feels surprisingly staid and lacking personality. This is further exacerbated by the isolating feeling that, without sofa buddies, you're always playing alone. Single-player becomes tiring and the fact that you have to play a separate mode to contribute scores to the online Rivals' data - rather than it using your career data, say - makes the asynchronous multiplayer even less appealing. Powerstar Golf adds some nice touches to a genre presided over by Everybody's Golf, but its limited scope and some baffling omissions ultimately scupper its chances of outscoring its rival.