John

Author
70
Avg Score

This author account hasn't been claimed yet. To claim this account, please contact the outlet owner to request access.

Writing For

Latest Reviews

Dead Rising 3
Unscored

I never really explored, I  just found the combo blueprints marked on my minimap and then headed off on my merry way. I love that the game is structured in a way that keeps you finding new stuff, but it kind of feels like being told I have a surprise party. I still enjoy the end result, I just knew what was coming; this can be narrowed down to preference however and it’s probably a change for the better. While you’re scouring the open world for combo blueprints you’re going to come across some blueprints for the new addition, combo vehicles. These vehicles are creative, the Rollerhawg a combination of a steam roller and motorcycle was my favourite. Though the Streetsweeper that took zombie chunks and shot balls of them was also notable choice. In the end, they are vehicles. Combo vehicles is just a fun way to make it from point A to B rather then get bogged down quickly in a standard vehicle.

Lightning Returns follows the trend of it’s predecessors and doesn’t have your typical leveling system; matter of fact, there is no leveling at all. Stat improvements come in the form of quest rewards. Of course, you also improve with better gear, with the aforementioned Schemas, but for the most part though, they are only available via vendors or story progression. Grinding is pretty optional in Lightning Returns. The only annoying thing I really discovered while roaming around the world of Lightning Returns, is that sometimes the game asked for some precise platforming, which it isn’t really built for, luckily these moments are few and far between.