Justin McElroy
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Latest Reviews
To be straight with you, I had to really plumb the depths of my critical mind to scrounge up those dings. They are problems, don't get me wrong. They just can't come close to dimming the pleasure of this fast, fluid experience. Dead Cells may be the most fun I've had in a game all year.
Night in the Woods isn’t perfect. I’m not perfect. You’re not perfect. Life isn’t perfect. But as the game itself tries to espouse, if you’ve got the patience, you may find that there is true beauty in that revelation.
It's a testament to The Stick of Truth that my enthusiasm for the game didn't dim in the face of those hiccups. Despite them — and the jokes that occasionally run out of steam — this is an experience that even the most casual fan of South Park is going to get something out of, and one of the truest translations from screen to game I can recall. At the risk of belaboring the metaphor I started with, other developers have painted Cartman's face on a stock car. Obsidian has ripped out the pistons and swapped in the still-beating heart of South Park. Other games treated the world Matt Stone and Trey Parker have crystallized over the past two decades as a prison they have to escape from. The Stick of Truth happily confines itself to that world, and manages to build a comfortable, hilarious home of its own.