
Rating
Dead Cells
Dead Cells is a rogue-lite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite comba... See more
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Reviews
Professional reviews from gaming critics

Kenny Himpe
Motion Twin maximized Dead Cells' potential early on and has polished the game ever since. This is a splendid roguelite that everyone should play.

John-Paul Jones
The best roguelike of this generation and a bonafide Game of the Year contender, Dead Cells is simply beyond peer and utterly, utterly essential for anyone that owns a black plastic box stuffed with silicon that has 'PS4' scrawled upon it.

Johnny Hurricane
Dead Cells sets an example for the rest of the industry as far as Metroidvanias are concerned. If Dead Cells sounds even remotely interesting to you, pick it up and give it a go.

Chris Thursten
A fantastic and often punishing action platformer.

AOTF Staff
Dead Cells takes some of the very best ideas from Rouge-lite and Metroidvania titles to make an action packed platformer that smartly allows the player to unravel the game's secrets.

Mike Williams
Run, dodge, and kill your way to victory.

John Cantees
Without reinventing much, Dead Cells combines the best aspects of multiple genres seamlessly and effectively.

Kirk Hamilton
In my first game of Dead Cells, I died after about four minutes. In my most recent one, I lasted almost an hour. The time difference between those two attempts says a lot about how Dead Cells evolves as you play it, and how you evolve alongside it.

Richard Seagrave
Dead Cells is such an easy game to recommend. It’s a game that oozes charm out of every pore. A game that is challenging but does a good job of easing you in. And a game that is simply a joy to play because of its fluidity and the range of combat options available. Some might find it a bit repetitive if they die too often, but after a short break they’ll be back for more. Smashing multiple genres ...

Justin McElroy
To be straight with you, I had to really plumb the depths of my critical mind to scrounge up those dings. They are problems, don't get me wrong. They just can't come close to dimming the pleasure of this fast, fluid experience. Dead Cells may be the most fun I've had in a game all year.

Brendan Caldwell
There's much to like that I haven't even mentioned: that satisfying stomp attack, the relief of an ice grenade, clever and useful teleporter placement, key items that unlock whole new sets of levels, secret areas opened with runestones, cursed chests that give you a powerful item but leave you vulnerable to one-hit kills (and who goad and tease you as you pass them). Even busting through a door an...

Jeremy Winslow
While rogue-likes have been around since the 1980s—with the seminal Rogue often cited as the root—it wasn’t until more recent games like Spelunky, The Binding of Isaac, and Rogue Legacy that popularized the subgenre, pinning it on the games industry’s bulletin board as a destination to visit. But like flyers stapled on top of each other, filtering through them is exhausting, especially since a vas...