Samiee "Gutterpunk" Tee
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Writing For
Latest Reviews
Needlessly complex controls dragging down a robust system, a storyline uninterested in upping the ante to wacky hijinks or otherwise, and a world that fails to acknowledge your existence, Shredders performs self-sabotage by seemingly not performing at all.
Shocking, controversial, technically broken, brutally forward with its presentation, and forwardly present in its mechanics, Martha is Dead wants nothing but a shocked gasp and an article made about its material. Mission accomplished, but at the cost of integrity.
A speedy roguelite with confusing narrative content that bogs down an otherwise fulfilling blueprint of satisfying moment-to-moment gameplay and positively off-putting visual design. A case of carte blanche backfiring in the face of a finale that fails to uphold a promise on one end, betraying that quick-thinking nature.
While Astria Ascending’s gorgeous world has a basic gameplay loop that can satisfy for a while, it lacks the knowledge to challenge minds or the spirit further. With no strategy in the later battles, a story moving too quickly to be poignant, and severely unlikeable stereotypes as characters, the lessons are forced and the result is grating.
One of the more distinctive horror games to be released in the past few years, Mundaun tells childhood stories with an adult filter, a foreign narrative in a universal core, and hosts gameplay that, while occasionally obtuse, is a hop, skip, and a jump away from other titles in the same vein.

