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Ryan Clements

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Long-time Devil May Cry fans unsure of Ninja Theory's treatment can abandon their fears. DmC hurls Dante into a newer, better world, complete with a glorious combat system and enough style to make old Dante proud. This is digital action at its finest, steeped in the blood of angels, spiced with...

IGNIGN·January 14, 2013
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While light on content, the core play in Skullgirls works beautifully on numerous levels. Astounding animation dresses up its solid basics and the roster provides plenty of possibilities for strategies and play styles. And for those looking for real competition, both local and online multiplayer run smoothly.

IGNIGN·April 9, 2012
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Those of you that played Flower might notice that Journey mirrors many of its predecessor's emotional milestones. Journey celebrates the poignancy of nature, it startles you with the unexpected, and empowers you in an exhilarating, unforgettable conclusion. The hours spent completing Journey will create memories that last for years.

IGNIGN·March 1, 2012
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Square-Enix provided the author with retail copies of Final Fantasy XIII-2 for review purposes. The author completed the main story on normal difficulty in approximately 35 hours using the PS3 version. Brief testing was also conducted on the 360 version.

IGNIGN·January 27, 2012
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Lamentations over wasted time come easily when you consider the unexpected deaths, but the powerful last words of the narrative reminded me of Corpse Party's chilling highlights. Instances of fear and melancholy occur with startling frequency. And when I realized that I came to care for the students of Kisaragi...

IGNIGN·December 5, 2011
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When I mentioned to a fellow IGN employee that I was working on the Dance Central 2 review, she asked if she could watch. This single spectator soon turned into a small audience comprised of women that work around the office in various departments. To me, this shows the unconventional...

IGNIGN·October 14, 2011
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The console version of Crysis doesn't look quite as good as its PC counterpart (and that's to be expected). It doesn't add any new campaign content, and it doesn't include the multiplayer support packaged with the original. With that said, it's a great buy for console owners. Even without the...

IGNIGN·October 11, 2011
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Child of Eden failed to engage me on a mechanical level, but as a visual/aural experience it fairs much better. I'd be lying if I said I didn't feel my heart pound as I worked to free Lumi from the clutches of the virus. I just wish Q Entertainment provided...

IGNIGN·September 30, 2011
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Bodycount benefits from a solid core, and plenty of moments entertained me throughout the campaign, including some of the more intense gunfights. But the disconnect between Bodycount's chaotic visual spectacle and its precise scoring system drive a large divide between how you want to play and how Bodycount expects...

IGNIGN·August 31, 2011
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Kinect Adventures is entertaining at first and works quite well, but the repetitive structure of the game is its greatest weakness. I was also troubled at how uninterested I was with most of the mini-games, having the most fun with a select few. Everything else served as a solid tech...

IGNIGN·November 4, 2010
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Vanquish is a stylish, spectacular looking game with great gunplay and some stunning set pieces. Although the game's story and character development pale in comparison to the action, I had a great time with Vanquish from the in-game tutorial all the way to the ending credits. Even though Mikami's latest...

IGNIGN·October 18, 2010
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For those of you that haven't had much Naruto in the past, this is a fine, simple fighting game with plenty of characters and some cool special moves. But there are much better, smoother-running fighting games on Sony's portable -- just look at BlazBlue and Tekken 6. I would recommend...

IGNIGN·May 15, 2010
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