Cody Gravelle

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And two: the amount of micro-managing of a team is an absolute headache. Just sorting through equipment is annoying, especially when paired with a less-than-exciting but unfortunately necessary upgrade system that makes maintentance even more granular. That isn't even considering the actual swapping in and out of characters, their positions on the battlefield to maximize effectiveness, their abilities, and which runes to give them based on their roles. Eiyuden Chronicle: Hundred Heroes is a game with over 100 characters. It's inexcusable to not streamline menu, UI, and party management in a way that's more effective than what's available here.