Dylan Warman

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Demon's Souls

Demon's Souls

November 12, 2020
9

Despite carrying over the original’s combat system - something that should neither surprise nor disappoint fans - the remake does not improve upon the janky combat flow. Fight paces vary, with some AI attacking swiftly while others are slow but powerful. However, the game has a way of ruining what feels like sound reflexes. What seemed like a perfectly timed parry, for example, is often overridden for reasons that could be attributed to the game not registering the command given - resulting in the AI ignoring the attempt and dealing massive damage. For all the user error in the world, one enemy overriding a parry despite the same kind of foe succumbing to it - with no noticeable difference in input timing from the player - is a source of aggravation that plagued the original Demon’s Souls and continues to haunt the reimagining.