Latest Reviews
By sharpening the edges of its existing systems, Assassin’s Creed Shadows creates one of the best versions of the open-world style it’s been honing for the last decade.
Solasta’s tactical battles shine brightly, even in the shadow of a drab and by-the-numbers fantasy story.
Arkham Horror: Mother’s Embrace is a passable translation of the mythos that board games, books, and graphic novels have been telling and retelling for decades, but stops just short of making it feel new or modern. That goes doubly for the repetitive and simple combat it throws at you between sections of uninspired “detective” work. So while I hoped this might sate my Lovecraftian hunger for an Arkham Horror video game, Mother’s Embrace left that digital void disappointingly empty.
Exploration, pillaging, and king-making is still largely satisfying in Assassin’s Creed Valhalla: Wrath of the Druids, but the new Irish setting adds only a few genuinely fresh takes on the process and a handful of new and interesting fights. An expansion that largely adds more of the same activities to a massive game already bloated with them without attempting real shakeups risks feeling inessential. Instead, the storytelling is its strongest feature, as both its main tale and sidequests are bolstered by nuanced writing and clever characters that capture many complexities of the Irish political landscape.