George Benjamin Jones

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The Last of Us Part II
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The Last of Us Part II is a disappointing sequel to a game that inspired so much creativity in me seven years ago. Its myriad attempts to ground and contextualise horrific violence quickly grow tiresome and the deaths of its major characters are all too predictable. Every moment of intimacy or humour is almost immediately drowned out by more hours of ceaseless mutilation, throat-slitting and suffering. The chapters with Abby and Lev were a welcome change of pace and tone, but I find myself ultimately wishing that we’d gotten a Lost Legacy­-sized game focused solely on those two. Maybe Naughty Dog employees wouldn’t have been worked into the fucking ground making that. The Last of Us Part II is a massive, stunning sensory overload that, in many ways, feels like a perfect end to this generation. I hope I never play another game like it.