Mike Dunn
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Latest Reviews
Bethesda pulled off quite the trick with Doom, giving us the first real AAA third-party game experience on the Nintendo Switch. What it lacks in graphical power, it makes up for in portability, and the fact that the complete, unadulterated campaign and multiplayer modes made it over intact is an achievement other studios should take note of.
Bethesda pulled off quite the trick with Doom, giving us the first real AAA third-party game experience on the Nintendo Switch. What it lacks in graphical power, it makes up for in portability, and the fact that the complete, unadulterated campaign and multiplayer modes made it over intact is an achievement other studios should take note of.
I’m extremely glad I played through to the end, as the narrative of RiME is fantastic, with a gut punch of an end reveal that belies the whimsical look and feel that reeled me in to begin with. This makes the poor technical execution all the more frustrating – had it been better, or had I played it on the PS4, I might have considered this one of the high points in an already stellar year of gaming. Instead, I am left grieving what could have –should have– been.
Every once in awhile a game comes along that inevitably inspires a new generation of gamers, artists, and designers, an inflection point that imprints itself on the genetics of the medium and held up as a gold standard for years to come. Cuphead is one such game, a quirky assemblage of novelties that comes together in a breathtaking fashion, with a charming exterior that belies one of the most challenging games of this generation.


