Leo Faria

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71
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Latest Reviews

There are games that you know, right from the getgo, the moment they get announced, that they will be hits. All you need to see is a few seconds of footage, learn the premise, and take a look at the team developing said title. Marvel Cosmic Invasion is a perfect example of that. Just the thought of a brand new Marvel beat ’em up, something clearly inspired by 90s classics such as Konami’s X-Men game, was already enough to make me look forward towards it, but finding out it was being made ...

I’m always up for a new racing game with real-life cars and tracks, especially when it’s not something overly niche like motorcycles or trucks. Project Motor Racing comes from the studio known as Straight4, a phoenix studio of sorts, comprised of former members from Slightly Mad Studios, the makers of the now-defunct Project CARS series. Over the following years, the studio went from being a competent Need for Speed developer to the owner of its own racing IP, a team that went slightly ma...

The vast majority of SpongeBob Squarepants 3D platformers are actually much better than they have any right to be, but 2023’s The Cosmic Shake was one hell of a surprise to all of us. THQ Nordic and Purple Lamp went out of their way to deliver a perfect combination of great visuals, solid platforming, and hilarious fanservice, culminating in what was, at the time, the best SpongeBob game ever made. Yes, even better than Battle for Bikini Bottom. So when THQ announced a sequel to that game, ...

Neon Inferno
9.0

For as much as I like the overall aesthetics of the cyberpunk genre, I think it has both peaked and reached a point of utter saturation after the release of CD Projekt Red’s own Cyberpunk 2077. What else would anyone even be able to do with such a premise? Not only that, but that would eventually result in a LOT (and I do mean, a gigantic LOT) of games following the same premise. Nowadays, how to even make a cyberpunk-themed game stand out? You gotta make something downright impressive to s...

Digital Eclipse’s documentaries / compilations have been outstanding so far, but one thing all of the previous three instances of their series had in common was the fact the games were a bit too old and a bit too limited. That’s not to say they were compilations on bad games (dude, please, one of them was about Tetris, arguably the most perfect game of all time), but they were almost always about smaller arcade games from the 80s, maybe some games in the early 90s. It was time for the Gol...

It must be a weird feeling for Alien fans. It’s not like the franchise is starving for new entries or products (on the contrary, some might say there’s too much Alien stuff coming out), but the quality of said entries is absolutely all over the place. To play a brand new Alien game in 2025, you never know what you’re going to get, especially when it’s a non-VR version of a game initially released on VR devices a year ago (which, for some reason, I had never heard of before playing thi...

Painkiller

Painkiller

October 26, 2025
7.0

Ask any first-person shooter fan out there about their opinion on the 2004 game Painkiller, and the utter vast majority of them will say they’re a fan. It featured great visuals for the time, as well as an interesting premise, a story worth caring about, a lengthy campaign, and an ultraviolent gameplay loop that hasn’t aged a single day since its release. It was the game that put its development team, People Can Fly, on the map, which would then go on to develop Bulletstorm and Gears of W...

Painkiller

Painkiller

October 26, 2025
7.0

Ask any first-person shooter fan out there about their opinion on the 2004 game Painkiller, and the utter vast majority of them will say they’re a fan. It featured great visuals for the time, as well as an interesting premise, a story worth caring about, a lengthy campaign, and an ultraviolent gameplay loop that hasn’t aged a single day since its release. It was the game that put its development team, People Can Fly, on the map, which would then go on to develop Bulletstorm and Gears of W...

For the past twenty years, arcade parlors, laundromats and bowling alleys have featured countless Fast & Furious arcade cabinets. I am 100% sure you’ve seen one of those before, and I bet you’ve played them, like, once. To be honest, even though they were developed by Eugene Jarvis, the man behind the Cruis’n series, they have never been great. Even after countless sequels and revisions, these Fast & Furious arcade games have never been anything other than a novelty. At the very least, ...

Ball x Pit

Ball x Pit

October 23, 2025
9.0

Arkanoid. Those autoscroller games available on mobile that infest my Instagram and Youtube feeds. The city building bit from ActRaiser. Roguelikes. Those four elements have absolute nothing in common, at least on paper. I never thought a game featuring all of these bits mixed in a blender would ever exist, let alone work, but the developer behind Mr. Sun’s Hatbox, alongside the madmen at Devolver, managed to make that happen. What’s more, Ball x Pit is more than just a combination of non...