Rating
Adr1ft
Adr1ft is an immersive First Person Experience (FPX) that tells the story of an astronaut in peril. Floating silently amongst the wreckage of a destroyed space station with no memory and a severely da... See more
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Reviews
Professional reviews from gaming critics

Jamie Parry-Bruce
Adr1ft‘s PC debut was delayed from a 2015 release to coincide with the launch of the Oculus Rift VR headset and features full Occulus Rift support. As I don’t have access to a Rift headset, I played the standard edition of the game and, while I had a lot of fun with it, I can imagine that VR adds a whole other level of enjoyment to teetering on the edge of space that you just can’t get from a moni...

Chris Carter
Clocking in at four hours or so, it doesn’t overstay its welcome. I can also see jumping back into Adr1ft every so often to freak myself out again, or show it off to friends. So long as you have a stomach for it, this is one of the first “must-have” games for VR.

Jeff Cork
I’m not claustrophobic person in real life, but few things in games freak me out more than diving down a waterlogged tunnel accompanied by dwindling oxygen supplies and the sound of a heartbeat. It’s a reliably tense setup, which is probably why it keeps bobbing to the surface. Considering Adr1ft’s deep-space setting, I expected to spend hours clutching uncomfortably at my shirt collar and gasping...

Steven Ritz
Some horrible catastrophe has left the captain of a space station floating in space in a damaged EVA suit. As the sole survivor, you must navigate the wreckage and find a way to get the escape pod working again. Throughout your journey you’ll find clues as to what exactly happened and try to piece together what really happened to the crew and the station. ADR1FT is the latest title from Three One ...

Ravi Sinha
Like riding a bike in zero gravity, Adr1ft takes some getting used to and offers an interesting, fresh and beautiful presentation. Sure, it has some rough corners but it has several more bright spots.

Christopher Livingston
No summary available

Dan Stapleton
Getting by on strong atmosphere (no pun intended), scenic views, and an intuitive means of controlling full three-dimensional movement, Adr1ft’s repetitive fix-it missions make its second half a chore to get through. Some strong pieces of voice acting would’ve been put to better use if the story weren’t so vague.

Mike Mahardy
The fault in our stars.

Jowi Girard-Meli
I know game development is challenging. I really do. I thought I wanted to be a game developer for the majority of my childhood until I realized I’d much rather play, analyze and criticize things in my favorite medium. During the early years before my epiphany, I put together one unfinished amateur project after another — and without even programming, using tools like Multimedia Fusion and Constru...

Alec Meer
But, sadly, not this one - not for me, at least. It makes me too sick, and because the underlying experience collapses from operatic space disaster into rinse and repeat all too soon, I am not minded to endure that awful lurching sensation. Despite that, some of my VR confidence has been restored. Maybe this thing can happen after all.