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Adr1ft
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Adr1ft

byThree One Zero2016

Adr1ft is an immersive First Person Experience (FPX) that tells the story of an astronaut in peril. Floating silently amongst the wreckage of a destroyed space station with no memory and a severely damaged EVA suit slowly leaking oxygen, the only survivor struggles to determine the cause of the catastrophic event that took the lives of everyone on ...

Release Date

March 27, 2016

Developer

Three One Zero

Publisher

505 Games

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Adr1ft Reviews

Professional reviews from gaming critics

Adr1ft‘s PC debut was delayed from a 2015 release to coincide with the launch of the Oculus Rift VR headset and features full Occulus Rift support. As I don’t have access to a Rift headset, I played the standard edition of the game and, while I had a lot of fun with it, I can imagine that VR adds a whole other level of enjoyment to teetering on the edge of space that you just can’t get from a monitor (not even of the 4k variety). That being said, Adr1ft isn’t the game that is going to make me want to go out there and drop a little under £500 on an Oculus Rift. While Adr1ft isn’t the most engag...

Mar 28, 2016 Read Review

Clocking in at four hours or so, it doesn’t overstay its welcome. I can also see jumping back into Adr1ft every so often to freak myself out again, or show it off to friends. So long as you have a stomach for it, this is one of the first “must-have” games for VR.

Mar 28, 2016 Read Review

I’m not claustrophobic person in real life, but few things in games freak me out more than diving down a waterlogged tunnel accompanied by dwindling oxygen supplies and the sound of a heartbeat. It’s a reliably tense setup, which is probably why it keeps bobbing to the surface. Considering Adr1ft’s deep-space setting, I expected to spend hours clutching uncomfortably at my shirt collar and gasping out of empathy for my oxygen-starved character. Fortunately, there’s more to the game than the concept of running on fumes. Three One Zero delivers a quiet game that, interspersed with desperate expl...

Apr 22, 2016 Read Review

Some horrible catastrophe has left the captain of a space station floating in space in a damaged EVA suit. As the sole survivor, you must navigate the wreckage and find a way to get the escape pod working again. Throughout your journey you’ll find clues as to what exactly happened and try to piece together what really happened to the crew and the station. ADR1FT is the latest title from Three One Zero, published by 505 Games, in which you control a stranded astronaut from a first-person perspective, either with keyboard and mouse (or controller) on a monitor, or an Oculus Rift plus controller....

Apr 20, 2016 Read Review

Like riding a bike in zero gravity, Adr1ft takes some getting used to and offers an interesting, fresh and beautiful presentation. Sure, it has some rough corners but it has several more bright spots.

Mar 28, 2016 Read Review

No summary available

Mar 31, 2016 Read Review

Getting by on strong atmosphere (no pun intended), scenic views, and an intuitive means of controlling full three-dimensional movement, Adr1ft’s repetitive fix-it missions make its second half a chore to get through. Some strong pieces of voice acting would’ve been put to better use if the story weren’t so vague.

Mar 28, 2016 Read Review

ADR1FT je hra, která vás hned na začátku oslní naprosto geniální grafikou. Ale jak si stojí z hlediska příběhu a hratelnosti? To se dozvíte v naší recenzi.

Apr 26, 2016 Read Review

The fault in our stars.

Mar 29, 2016 Read Review

I know game development is challenging. I really do. I thought I wanted to be a game developer for the majority of my childhood until I realized I’d much rather play, analyze and criticize things in my favorite medium. During the early years before my epiphany, I put together one unfinished amateur project after another — and without even programming, using tools like Multimedia Fusion and Construct 2, it dawned on me just how long and difficult a process development is. That’s why I always strive to avoid being too harsh in my reviews, even when a game has pissed me off with terrible design, ...

Jul 20, 2016 Read Review

But, sadly, not this one - not for me, at least. It makes me too sick, and because the underlying experience collapses from operatic space disaster into rinse and repeat all too soon, I am not minded to endure that awful lurching sensation. Despite that, some of my VR confidence has been restored. Maybe this thing can happen after all.

Jun 22, 2016 Read Review