
Rating
Cast of the Seven Godsends
Cast of the Seven Godsends harks back to the days when classic 2D, run 'n gun, action-shooter games ruled the arcades. The game features four levels of difficulty, six worlds to conquer, twelve mid and end-of-level bosses, seven god-like armor sets, five basic weapons and 35 magic combat spells!
Details
- Released
- May 2, 2018
- Publisher
- Merge Games
- Platforms
- Switch
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Cast of the Seven Godsends Reviews
Professional reviews from gaming critics
Cast of the Seven Godsends is a nice homage back to 2D arcade platformers. The story isn't that interesting, but the simplistic gameplay makes up for that. The varying attacks and Godsend abilities are fun, but without them, things can get rough.
Cast of the Seven Godsends is an old-school homage that sadly falls short of delivering a completing experience that lives up to the seven godsends mechanic. The six levels are extremely challenging (and a little unfair); bosses will blissfully bash you in merciless, over and over until you either somehow manage to reach them with Kandar fully-upgraded or get the dreaded 'Game Over' screen. Despite some potential, it's hard for us to recommend this game considering the plethora of superior 2D action platformer games already available on Switch. Perhaps the Gods should have better left Kandar r...
I suspect I’m not in the audience that Cast of the Seven Godsends is targeting. I think speedrunners will get a lot of mileage out of this game, and if you somehow managed to enjoy Super Ghouls and Ghosts back in the day take the Cast out for a spin. As for me, I’m moving on to less painful pursuits, like sorting out E3 rumors.
Overall, Cast of the Seven Godsends isn’t really worth the £4.99, unless you’re that big of a fan of run ’n’ gun games and want to relive your days in the arcade. It does look good as far as level design and the sprites for the gods are great, but the rest of the aesthetics are just bland and lifeless. The game needs some refurbishment and some more money towards it, then it might be something worth playing.
Cast of the Seven Godsends will find its audience among those wanting that Ghouls n’ Ghosts experience, but in its current state it is largely unplayable thanks to the frame-rate working against you all the time. But its biggest sin is that it has two extremes: hard as a rock, or a piece of cake. There’s no middle ground that would have made my time with it more enjoyable. I admire the art style to a point and the game had some great ideas, but it’s no Ghouls n’ Ghosts.