Fights in Tight Spaces
82
CriticDB
Rating

Fights in Tight Spaces

Fights in Tight Spaces blends deck-building, turn-based tactics, and thrilling animated fight sequences in classic action-movie settings. Learn to balance your hand, momentum, and positioning to overc... See more

Released:2021-12-02
Genre:
Fighting, Strategy, Turn-based strategy (TBS), Tactical, Indie, Card & Board Game
Platforms:
PC (Microsoft Windows), PlayStation 4, Xbox One, Nintendo Switch
Developer:Ground Shatter Ltd.
Publisher:
Mode 7

Official Trailer

Fights in Tight Spaces Trailer
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Reviews

Professional reviews from gaming critics

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ShackNews

Ozzie Mejia

9/10

The best thing I can say about Fights in Tight Spaces is that it's so easy to get lost in a run. You can start this game at 7 or 8 p.m. and it'll be midnight before you even know what's what. It takes a special kind of game for me to lay in bed overnight thinking about what my strategy will be the next day, but this one has done that. It's one of the best indie titles this year and will probably g...

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TheSixthAxis

Nick Petrasiti

9/10

Fights in Tight Spaces is a really unique and stylish take on the deck building genre with a level of strategy on offer that will be enough to keep people coming back for a long time. Fights in Tight Spaces is worth your attention.

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GGRecon

Tarran Stockton

No summary available

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GameSpot

Alessandro Barbosa

7/10

Fights in Tight Spaces combines deck-building with clever tactics in a roguelike format that is as satisfying as it is punishing.

Mar 18, 2021 Read Full Review
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Gideons Gaming

Gaming Gideon

Unscored

Fights in Tight Spaces is a rogue-lite deck builder centered around unleashing copious amounts of whoop-ass in, you guessed it, Tight and confined spaces. The game features many genre staples such as random encounters, slowly altering your deck while you play, and permadeath.

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WayTooManyGames

Oliver Shellding

8/10

There are three criteria to making a video game truly great, in my humble opinion. The first is for the concept to be a unique premise, or at least a storyline that manages to catch players off-guard. Although Pony Island is now kind of a tired trope (and even was at launch), the way it was executed got me to sit up and pay attention, playing the whole ordeal through in one sitting. The second is ...