Rating
Gigantic
Gigantic is a visually-stunning evolution in team action gaming, where freedom of movement, play-style choice, and towering Guardians makes 5x5 competition more accessible and fun than ever.
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Reviews
Professional reviews from gaming critics

Zach Faber
Motiga have created a fast paced and intense game that MOBA and shooter fans will both be able to sink their teeth into. An Incredible art style mixed with fantastic hero designs makes Gigantic stand out from the crowd and offers limitless possibilities. The few problems the Gigantic has are eclipsed by the sheer fun that that it is to play and I don't see myself dropping this game anytime soon.

Noah Buttner
As it exists now, Gigantic is a unique take on the genre, with entertaining mechanics and even more entertaining characters. But the more you play Gigantic the more obvious the flaws become. With a little bit of polish before the game’s official release (including meaningful character stats, the ability to preview the character progression tree outside of a match, and quality of life improvements ...

Brett Todd
A familiar-yet-engaging take on the MOBA formula.

Louis Stowe
Gigantic falls into the same category of MOBA as SMITE, of being third-person to pull you straight into the action instead of hovering above it all and clicking up a storm. But does it also have the same addictive gameplay that made me shun all my social obligations?

Jason Fanelli
Balancing the objective-based main phase with the rushed and frantic giant monster-powered Rampage phase gives Gigantic a fast and distinctive pace that separates it from the MOBA crowd. Having to choose perks so frequently using the clumsy menu causes a lot of dumb deaths, but there are enough good ideas within each battle to keep it interesting – hopefully until more modes come along to prevent ...

A.J. Maciejewski
Jumping into a team-based online match in a fresh new game is an exciting moment. Gigantic may have a unique concept but is there currently enough content to provide enjoyment after a handful of rounds?

Jack Bampfield
For players coming at Gigantic as a completely free-to-play experience, I can see exactly why they’d not play for very long. It doesn’t take too long to make enough in-game currency to unlock a hero, but again, you never know which one is yours until you find it, and that may warrant a lot of play time till those players do. The gameplay itself though is expectantly fast paced, but with an auto-pi...

Suriel Vazquez
In a genre as crowded as the MOBA, games live or die in the details. Because of their extended learning curves, these minor difference matter more than in most other kinds of games. Though Gigantic ticks off many of the boxes that players might want from a MOBA, it also removes many of the nuances to make itself more accessible. As a result, it’s a middle-of-the-road experience that doesn’t provid...

Mike Williams
Two years after its announcement, Motiga's hero shooter is finally here.