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Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island
Shiren the Wanderer and his companion, Koppa the talking ferret, return for an all-new roguelike dungeon crawling adventure on Serpentcoil Island! After receiving a vision of a mysterious girl held ca... See more
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Professional reviews from gaming critics

Tim Jewett
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island doesn't re-invent the wheel, but adds a new entry in a solid, dependable series of rogue-like adventure games.

Nic Reuben
Lovely presentation and quirky emergent elements make this traditional roguelike a real charmer, but feeling at the mercy of fate makes the repetition wear thin a little too quickly.

James Galizio
Shiren's latest adventure proves that game sequels can benefit just as much from what they remove as well as what they add.

Miguel Moran
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island is the gold standard for mystery dungeon games. Every system, item, and mechanic come together in endlessly dynamic ways, reaching levels of emergent and exciting gameplay that I've never experienced in the world of roguelikes.

Scott Adams
Shiren The Wanderer: The Mystery Dungeon of Serpentcoil Island is a pure roguelike experience. It also is a very addicting roguelike experience.

Alana Dunitz
This game is fun and addictive, but damn, it can be frustrating when you have a great weapon and items and then die, making you have to start from the beginning with nothing.

Daniel Bueno
Rise, and rise again. Take Shiren to new heights. Shiren the Wanderer and Koppa, his talking ferret partner, received a vision of a distant land and a girl in distress. It led them to the mysterious Serpentcoil Island. But they're not alone. Rumors speak of lost pirate gold hidden away within the depths of Serpentcoil Island, and a powerful monster at its highest mountain peak, said to hold an exq...

Alex Fuller
The Shiren the Wanderer series returns with its first brand new entry in over a decade. Are players going to wander into fun, or are they in for randomly generated pain?

Eduardo Reboucas
The term ‘roguelike’ came from the classic ASCII game Rogue, where the objective was to get through the adventure without dying, and every time that did happen, your progress was brought back to zero and you had to try again. The idea became so popular that an entire genre was built around it, and thus the term we normally use today became the norm. One of the biggest names in roguelikes has to be...

Jordan Biordi
Shiren the Wanderer may have been one of the pioneers in the roguelike genre, but this latest entry sure hasn’t advanced it in any positive way.