Rating
Shotgun Cop Man
GO TO HELL, ARREST SATAN. Propel yourself to justice and glory on a journey through hell in this punchy, crunchy, son-of-a-gun precision platformer from the creator of My Friend Pedro.
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Professional reviews from gaming critics
Shotgun Cop Man can easily stand toe-to-toe with the likes of Super Meat Boy and Celeste in terms of raw, precise gameplay. Using your guns for both traversal and combat with a simple but effective twin-stick setup is a stroke of genius, and it makes for an effortlessly rewarding experience that you'll want to play again and again. While not overly difficult in itself, nailing the optional objecti...
Shotgun Cop Man utilizes a unique gun-based movement style to create an arcade action experience that is deeply engaging and incredibly fun.
Shotgun Cop Man is an absolute blast, thanks to its exquisite locomotion, varied stages and a nice amount of difficulty for those seeking a challenge.
A pumping soundtrack. The sounds of endless bullets. Naughty words that start with “eff” and rhyme with “pluck.” Yep, it’s time for a Devolver Digital-ass Devolver Digital review. Hopefully this one’s better than Anger Foot.
Shotgun Cop Man is just dumb fun, with a short yet excellently done campaign that feels satisfying to beat. What else do you need to have a good time?
Shotgun Cop Man is not something I expected to enjoy as much as I did, yet nearly 150 levels proved me wrong. The moment-to-moment gameplay is so well done, and having to plan my moves while dodging and fighting demons is a blast.
Shotgun Cop Man is an action platformer nostalgia trip that hits just about every shot it fires, from its refined movement to its distinct level design.
Take an indie platformer like VVVVVV or Downwell and up the ultraviolence, that's Shotgun Cop Man.
Take the 2D stylings of Super Meat Boy, remove the jump button, and throw in more guns than you can shake a stick at. That’s the basic recipe for Shotgun Cop Man, the new game from DeadToast Entertainment (the makers of My Friend Pedro). It’s a minimalistic precision platformer where your movement is controlled almost entirely by blasting your big shotgun. It’s fast, movement-based mayhem, and a w...
Sometimes a video game is an epic. It’s daunting, and it’s forever, and it’s a slate of marble you slowly chip away at for weeks and months and an entire year. Other times, a video game is lightning and fireworks. It’s an instant flash, and immediate dopamine, and a bag of chips that’s empty before you know it but also maybe empty before you have too much of it. It’s Shotgun Cop Man.
What are the odds that, in the span of less than two weeks, I’d end up playing not one, but TWO 2D platforms featuring the same gimmick of using the recoil from a shotgun as a means of propulsion? Seriously, out of so many gimmicks one could come up with, a very creative premise idea like this is developed in tandem by two completely different studios, with both products being released almost alon...