

Rating
Wild Hearts
Prepare for an epic adventure set in a fantasy world inspired by feudal Japan. Developed by Omega Force, the Japanese studio behind Dynasty Warriors, in partnership with Electronic Arts.
Details
- Released
- February 15, 2023
- Developer
- Omega Force
- Genres
- Action · Role-playing (RPG) · Crafting · Hack and slash/Beat 'em up · Adventure
- Publisher
- Electronic Arts
- Platforms
- PC · PS5 · Xbox Series X|S
How it plays
Up to 3 players
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Wild Hearts Reviews
Professional reviews from gaming critics
I toyed with challenging myself not to mention the Kingtusk in the room the entire length of my Wild Hearts review, but I'd be remiss if I didn't make the
Wild Hearts' unique Karakuri mechanics and skill systems do just enough to offer a new take on the tried-and-true monster-hunting genre. While there is some inconsistent performance across all platforms, Wild Hearts bewildering bestiary of unique creature more than makes it worth a look.
While Monster Hunter still reigns supreme, Wild Hearts still holds its own in the hunting arena. Those on Xbox Game Pass shouldn't hesitate to give it a go.
On the surface, it’s easy to look at Wild Hearts and just call it a “Monster Hunter clone.” However, Dynasty Warriors’ developer Omega Force has managed to carve its own niche within the monster hunting genre with unique gameplay elements that push combat further, and online systems that are outright improvements over Monster Hunter: World and Rise. And yet, janky performance and an overall lack of polish end up tainting what would have been a brilliant debut.
Wild Hearts apes Capcom's monster-hunting series, and does so well while introducing new elements that enhance the genre.
Wild Hearts have dismantled the beast, and retrofit its parts into something more accessible and highly addictive in its own right. Obnoxious exposition and an uninspired narrative can sometimes get in the way of its well crafted gameplay loop, but the thrill of the hunt is more than worth it.
If you’re hungry for a new hunter-style experience that isn't Capcom's premier franchise, Wild Hearts is probably as good as it’s going to get right now. It's perhaps an easier entry point with fewer things to overwhelm newcomers and has plenty of fun moments for sure. For veteran hunters, it does bring some new ideas to the table, especially with the building mechanics, but it might not necessarily meet your expectations in other areas of gameplay, and can be rough around the edges at times. If Wild Hearts does have a future beyond this (and there's DLC on the way, we should mention) it would...
Wild Hearts is a unique twist on the hunting genre where technology gives you a fighting chance against fearsome beasts infused with the ferocious power of nature itself.
EA, Koei Tecmo, and Omega Force release their wild side with a new hunter title. However, some of the biggest challenges in the game have nothing to do with the monsters.
Do not get Wild Hearts on PC right now. The game itself is great, and something you should pick up if you want to get into monster hunting, but the garbage performance me and many other players have experienced cannot be excused.
Wild Hearts has a mobility and pacing to it that really stands out. While its moment-to-moment design is heavily influenced by Monster Hunter, its Karakuri mechanic, of weaving wooden constructs out of the air, is a refreshing and fantastic addition to a formula that is extremely fine-tuned by this
Irritating performance issues on PC aside, Wild Hearts is an impressive Monster Hunter clone that brings a lot of fresh ideas to the table.