Anthony Moss
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This is a juncture where each player must decide for themselves: Even if overall a decent video game, is this a decent Dynasty Warriors game? Such is the risk of renewal; change that seems necessary to some is not even desired by others. The fans of yesterday won’t always be the fans of tomorrow.
Without straying into spoiler territory, I also felt that the ending lacked a quarter-measure of closure on my first pass. An unexpectedly sentimental conclusion sacrifices a plot thread to get there, and the final moments felt like they were leading somewhere more. Perhaps, as talk of mice pirates and dog empires suggests, there’s more to come, one day.
For the occasional graphical stutter and a few moments of mechanical frustration (and, if we’re being honest, partly to be completely sure I didn’t let my biases get the better of me) I’ve docked a single point. Does that mean it borders on perfection or merely commands a respectable A-minus? Even I’m not sure.