Kristan Reed

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Sniper Elite 5

Sniper Elite 5

January 22, 2006
Unscored

As we touched on earlier, in terms of what you actually do in the game, it's pretty standard run of the mill stuff. You know, take out this cluster of enemies, destroy that installation, sneak undetected past those guards, rescue so-and-so. You know the drill. Sniper Elite's recent TIGA award certainly wasn't won on the basis of the startling originality of its premise, but what it does do that's refreshing is give the player more choice than is typical. Choice over the order in which they tackle many of the level's objectives, choice of route, choice of fighting style. It might not strike you initially, but there's much more to this game than meets the eye, and it's a shame that this aspect wasn't pushed more heavily before the game slipped out unnoticed.