Blair Bishop
Writing about video games for 9 years, got lucky when I called Tom Clancy's The Division a bit naff.
Writing For
Latest Reviews
It shoots loud, and it feels heavy, but not one element of Toxic Commando can agree on which should be the core focus, leaving a messy tangled web of underdeveloped mechanics for the player to figure out.
A nightmare to navigate, but you wake up to the most beautiful clash of non-intrusive puzzle gameplay, and fully realised visual design; the game Lumines was always meant to be.
A soaring exercise of how to refresh a franchise, Once Upon a KATAMARI consistently stays neck-and-neck with its history, sometimes surpassing it.
Derivative, degenerative, and largely despondent in what it offers, the completely unnecessary co-operative core of this Painkiller reboot is what sabotages its potential.
Derivative, degenerative, and largely despondent in what it offers, the completely unnecessary co-operative core of this Painkiller reboot is what sabotages its potential.
A survival horror that has the tenacity and capacity to succeed, but fails to get across that final hurdle of making its own bed to lie in.
It's cute in its minimalism, and remedial in its gameplay loop, yet despite promising to find that je ne sais quoi in the future, Islanders: New Shores doesn't have it now.
A jack-of-all-trades roguelite that sacrifices depth to reach as many bases as possible, succeeding barely in some, and excelling in others.
An off-beat monster collector romp through unfunny writing and cathartic action that has enough passion on display to warrant a pass, but struggles to plot its course beyond that.
A case of not knowing when to rein it in, as Laika: Aged Through Blood tries too much, committing only to the elements which serve to muddy up what fun can be extracted.


