Blair Bishop
Writing about video games for 9 years, got lucky when I called Tom Clancy's The Division a bit naff.
Writing For
Latest Reviews
A case of not knowing when to rein it in, as Laika: Aged Through Blood tries too much, committing only to the elements which serve to muddy up what fun can be extracted.
A worthy remastering of a title completely ravaged to time, with barely functioning combat dragging down an otherwise brilliant example of world-building and narrative.
A mind-numbing tour through one of horror’s more recent hit IPs, which doesn’t provide justification for its stay, or the scares to match.
A rugged platformer, but a dire Metroidvania, struggling to truly feel like a part of its namesakes legacy.
Remarkably dull and unremarkably poignant, CONSCRIPT’s gameplay isn’t fun, its horror isn’t scary or impactful, and its story isn’t worth repeating.
A flowery, gorgeous world that is enthralling to listen to, but abrasive to interact with, to the point where its structure can confuse players with its intent.
An asymmetrical horror experience that's varied, albeit slightly awkward to maneuver around, and different enough mechanically to stand out from the multiplayer crowd, asymmetrical or otherwise.
A puzzler that challenges as much as it inspires, full of life and passion, even if its narrative offerings tend to stumble towards the end.
Another installment of a satisfying yearly franchise fails to be beset by fatigue, but instead, the greed that tries to make everything else suffer alongside it.
An unbelievably satisfying platformer that demands a certain pedigree of player, and if you aren’t able to perform, you may find yourself alienated by what it demands.