Joel Peterson
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Latest Reviews
I have not played Prison Architect on the PC so can’t speak to how the controls translated over. But personally speaking, although it does take advantage of damn near every controller button and is ungodly in scope for consoles, I thought it was handled wonderfully. The game performs very well too, in case anyone was worried this might be a potential Cities Skylines waiting to happen.
Star Control: Origins was an absolute joy for me. Its story and characters were utterly charming and unique. Its combat is a ton of fun. Exploring the galaxy and trekking along the surface of planets, while not much of a challenge once your lander is fully upgraded, does get tedious, but once you are picking up valuable elements and leaving the less rewarding materials behind, it becomes less necessary. Stardock did an extraordinary job reviving a long-dead series, and I am excited to see how the game is updated going forward, and what potential there could be in further expanding its wonderful universe.
It kept me engaged and having fun throughout, apart from when I was skipping dialogue trees as quickly as possible to preserve my own sanity. It’s a great blobber despite a dull story, and was fun enough to warrant hitting the “skip” button several thousand times in order to get back into the action.
Battlezone: Combat Commander is a relic of its time. It’s clear this is a love letter to fans of the original, a nicer way to play a game plagued with some unfortunate problems back when it was released. A.I. is okay. The story takes a while to get going. Some of the mechanics are clunky, and the presentation is basic apart from improved unit models and environments. Even though it wasn’t quite as unique for its time as its reputation might claim, it has a level of complexity and strategy present that’s not shared by its predecessors and very much stands tall, even today. I found it an enjoyable romp and feel it is definitely worth a look for RTS fans who want to try something a little different.
For as much as I loved Road Rash, it would be hard to go back to after playing Road Redemption. This feels like the worthy successor Road Rash has always deserved. It was a little gem of a series lost in time; the only thing missing is the corny FMV cutscenes.
But apart from all this, aside from all the little flaws and the feeling of tedium that permeated large portions of my experience with ARK: Survival Evolved, I can’t fault the game for what it is, which is one of the best in its genre — even if after playing it, like Willard after his mission from Apocalypse Now, I’ll never want another. If any of this sounds good to you and the prospect of a straight climb up a wall full of spikes to experience the multiplayer is not intimidating, add a couple of points onto my final score; you will probably find a lot to love here.

