LR
74
Avg Score

Lucas Raycevick

This author account hasn't been claimed yet. To claim this account, please contact the outlet owner to request access.

Writing For

Latest Reviews

Be full-warned, if like me you missed out on Wild Hog’s Reboot, the storyline will make you feel as if you’ve woken up from a drunken stupor. Not that I mean to give the impression that presentation is one of this game’s let downs. Cut-scenes are paced like Blur’s Song...

COGConnectedCOGConnected·October 14, 2016
Read

There aren’t many occasions when I get to review a game that I played the Prototype build of, but Superhot is one of those exceptions. Having seen it in a “Top 5 Unity Engine Games” video, Superhot stood out as one of the most memorable gaming experiences I had of...

COGConnectedCOGConnected·February 26, 2016
Read

Celebration is part of why Rare Replay exists. Even before the gaming industry became a multimillion-dollar battleground where five million copies sold can be considered a “failure”, many studios were periodically kicked to the curb.  From 38 Studios to Zipper Interactive, Bullfrog to Eurocom, the fact that Rare has managed...

COGConnectedCOGConnected·August 4, 2015
Read

I certainly wasn’t looking forward to playing the sequel to a game I never bothered completing. No game is worse to review than an average one, and that’s exactly what I was expecting out of Revelations 2. Ever since 2002, this franchise has been a slot-machine of people, time and...

COGConnectedCOGConnected·March 22, 2015
Read

Back in May, I made a ‘Top 5 list of Games I Wanted to Like but Didn’t’. I failed to mention Metro 2033 but it was a close runner-up. The brilliant setting and atmosphere just wasn’t strong enough to put up with the frustrating combat, god-awful stealth sections and the...

COGConnectedCOGConnected·August 19, 2014
Read

Loadout is an arena style shooter that makes a good first impression. One thing you notice immediately are the controls, they’re fantastic. Everything from the aiming to the movement of your character is spot on, making your mouse and keyboard feel like an extension of your thoughts. They almost never...

COGConnectedCOGConnected·February 3, 2014
Read

Tutorial missions… they’re never fun. We all know this but unfortunately, until we come up with a way to download information directly into our brains, they’re necessary in order to quell any potential frustration later on. Insurgency’s tutorial however was clearly made when deadlines were closing in, because it makes...

COGConnectedCOGConnected·January 30, 2014
Read