Ben Tarrant
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Writing For
Latest Reviews
Republished on Wednesday 28th August 2019: We're bringing this review back from the archives following the announcement of September's PlayStation Plus lineup. The original text follows.
The last few years have seen numerous attempts at the asymmetrical multiplayer experience, but none have exactly hit the mark to such a degree as say, the infamous Team Deathmatch format. The most memorable of these attempts is Evolve, which saw an alright reception, progressively dwindling player numbers, and a confusing fumble into the free-to-play model. Dead by Daylight clearly seeks to step out of the shadow of these previous genre failings, adding complexity and thrill into an often quick to stale format, but does it succeed or simply remain stagnating in the darkness?
These days, if a brand finds itself considered pop-culture then there are two eventualities that are almost a certainty. Firstly, the inevitable onslaught of Funko Pop Vinyl figurines that casts every single character in cute and irritatingly adorable plastic models. Secondly, a LEGO game, incidentally involving irritatingly adorable plastic models. The Jurassic Park franchise, it would seem, has not escaped the clutches of the Danish toy manufacturer and developer TT Games – although it's yet to get Funko'd, unfortunately.
It’s been said that a man seeking vengeance should dig himself two graves, but perhaps that doesn’t apply when said man is already a bit dead?