Kell Andersen

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Games are often about how many people you can slaughter, and the efficiency with which you can do so. This makes death abstract – a means to an end. The more death you can cause, the more points you’ll get, and the more points you get, the more likely you are to win. Last Day of June isn't about death in the abstract. In fact, it's about just one death. And it’s not about causing that death – it’s about trying to stop it from happening in the first place.

2Dark

2Dark

March 20, 2017
3

In 2Dark you play as Smith, a man with a tortured past. On a camping trip many years ago his wife was murdered and his two children kidnapped. In response to these tragic events, he dedicates his life to not only finding his own children, but also saving other kidnapped youngsters.

Porting PC simulation games to consoles is fraught with danger, with systemic complexities and control issues abound. Thankfully, Prison Architect manages to avoid most of these pitfalls, and serves as an exemplar of how the genre should make the transition in future.

Grow Home

Grow Home

September 6, 2015
8

Grow Home is yet another small indie-esque release from Ubisoft, following closely in the footsteps of Child of Light and Valiant Hearts. It combines unique gameplay, a stunning graphical style, and a cute story about robots and plants in an attempt to recreate the sensation of rock-climbing. But does this plucky platformer climb to the top of the vine, or should you leaf it alone?

There are still bed sheets hanging on the clotheslines in the deserted streets of Shropshire. They sway lightly in the wind; the ethereal vestiges of a place that once was. In many ways, they're the perfect analogy for Everybody's Gone to the Rapture, an experience which is astoundingly gorgeous in a subtle, unassuming, and overwhelmingly sad way. This is a game which feels unlike anything else that you've ever played, one which will masterfully wrap you up in its gentle and heartbreaking world, and one that you won't be able to stop thinking about for days after its completion.

Luftrausers

Luftrausers

March 17, 2014
8

Dutch developer Vlambeer is known for creating deceptively simple arcade titles that have a worrying tendency to burrow deep under your skin and take hold of your every waking thought. Its latest venture, Luftrausers, sees you seated in the cockpit of a World War II fighter plane, attempting to take out a boundless barrage of enemy pilots. But is the celebrated studio’s newest exercise in addiction an aerial ace, or does it crash and burn?