Nick Kolan

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Latest Reviews

I can say beyond a shadow of a doubt that The Old Republic is a stand-out, wonderfully crafted MMO. The story elements deliver on every front, the vocal performances are excellent, and some genuinely clever innovations have been applied to PvP combat. There’s also a massive volume of content to keep you hooked for a long time. But it’s important to keep in mind that The Old Republic doesn’t stray too far from standard MMO mechanics. If the target-attack style of combat and the repetitive quests of other MMOs has thrown you off in the past, then extra consideration needs to be taken. Even then, though, The Old Republic is worth a try. The characterization and settings are superb, regardless of what you think of the genre. BioWare has a lot of room for improvement and expansion, and I’m really excited to see where The Old Republic goes in the next few years. You should be, too.

Dragon Nest

Dragon Nest

October 7, 2011
8.5

Despite the niggling little issues of matchmaking, gear gaps and the occasionally-chaotic PvP scenario, Dragon Nest has plenty to offer. Its combat is deep and rewarding, and pits you against some truly interesting encounters. The care put into each and every bit of character dialogue is also evident throughout, and adds a great deal to the charm of the world. If you're looking to dip your toes in the free-to-play ocean, Dragon Nest is certainly a good place to do it.

If you include the vast changes to the core game, Cataclysm is far and away the most impressive expansion to an MMO ever made, but if you just isolate what Cataclysm itself gets you, it's ultimately less content than Wrath of the Lich King. It's also better content than Wrath, with engaging storylines, inventive quests, and some very striking visuals. Even without the core Azeroth changes, Cataclysm is an excellent expansion in its own right, and worthy of your attention whether you're a veteran of Northrend or a grunt just getting your toes wet for the first time.

Need for Speed: World
6

In an nutshell, Need for Speed World is an online racer masquerading as an MMO, where there is really very little player interaction at all. The open world is a glorified queuing system, and there is far too much grinding between upgrades, and far too little difference between the upgrades themselves. No doubt the game will have content updates in the future that add much more interesting components, but right now, the ‘free-to-play’ intro serves as a demo for the paid portion which is more of the same, but with far less people, little means of interacting with the ones who are around, and little to keep players grinding towards their next level.

Mount & Blade: Warband
8.1

Combining hardcore roleplaying with deep combat, and throwing in a Counterstrike-esque multiplayer mode, this sort-of-budget game has more longevity than most full-priced, big-name-studio games. If you can get past the ugly façade, Mount and Blade: Warband is well worth a look.

Star Trek Online

Star Trek Online

February 16, 2010
6.8

A smattering of memorable moments in 50+ hours of game time simply isn’t good enough for me to be able to recommend Star Trek Online to MMO fans. It’s quite a gorgeous game, but that novelty evaporates, and what’s left is repetitive, and simple in all the wrong parts. Hardcore Star Trek fans will probably find and enjoy countless in-jokes and references to their beloved series, but people who came looking for a new hobby will likely find themselves wanting.