Ed Smith
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Latest Reviews
Easily better than Snowrunner or Expeditions, Roadcraft is one of 2025’s best, and a convincing argument that even the most esoteric subject matter can be translated into compelling videogames.
Though on the surface it’s a simple tribute to Command and Conquer, Tempest Rising breaks free of its influences with a visual style and mechanical flourishes all of its own. Its core ideas may work better in a smaller-scale tactics game rather than an RTS, but there are several missions where everything fits together.
The problems inherent to stealth games hold back Commandos Origins, but it's still a high-stakes, high-intensity RTS where even the smallest action can feel meaningful. Meticulous, difficult, and demanding, it will test your patience as much as your tactical insight, but when you finally get it right, Commandos Origins is rewarding.
Firaxis combats the inherent bloat of the 4X genre with partial success. All of the big new ideas in Civilization 7 work well and it's tighter and more engaging than any of its predecessors. Nevertheless, your sense of connection still begins to wane by the midgame.
Alone in the Dark is a weak survival horror pastiche largely devoid of original moments. The occasional dash of character in its 1920s Deep South setting can't make up for repetitive puzzles and the feeling we've seen all of this before.
Alone in the Dark is a weak survival horror pastiche largely devoid of original moments. The occasional dash of character in its 1920s Deep South setting can't make up for repetitive puzzles and the feeling we've seen all of this before.
Solium Infernum regards strategy as a game of intellect, patience, and observation. Put into those terms, it might sound dry, but its visual flair combined with the ingenious ways it turns abstract ideas into tangible, comprehensible, and thrilling game mechanics make it irresistibly playable.