Kyle Campbell

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Latest Reviews

Indivisible

Indivisible

October 6, 2019
8.8

True to its name, Indivisible should be taken as a whole to understand what makes it a unique roleplaying game. Whether it's watching Ajna and her friends growing close or theory crafting combos through party synergy, this is a game about the importance of cohesion. Sure, the plot is a bit predictable at the beginning, and there are some irritating difficulty spikes thanks to overly long boss HP bars, but those few lows are never enough to take away from how fantastic the story and gameplay are as a whole. Amidst all its moving parts, Indivisible finds its center, and opens its third eye.

Darq

Darq

August 13, 2019
7.5

Darq has a few frustrating stealth encounters, sure, and some jump scares that grated on my nerves in the wrong sort of way. However, those blunders weren't enough to diminish the sense of wonder I had helping Lloyd navigate his nightmares. Just like a dream, Darq can be as baffling as it is beautiful at times, but it’s a wonderful taste of surrealism rarely seen in games.

Shadowbringers weaves such a beautiful tale that it's tough not to gush about each and every strand of it individually. There might be some awkward job balancing changes here and there, but the fumbles are never enough to take away from how magnificent this expansion is as a whole. I arrived a stranger in Norvrandt, but I left as one of their own as even the simplest quests drew me in and made me truly care about the story being told there. Shadowbringers has only further solidified XIV's status as one of the greatest Final Fantasy games ever made.

Amnesia: Rebirth

Amnesia: Rebirth

December 31, 1999
8

Amnesia: Rebirth beautifully tackles the battle between light and darkness, not just thematically but mechanically too. The areas where it clicks strike an excellent balance of problem solving and pure adrenaline, even if some of the later sections drag due to uninteresting puzzles and infrequent ghoul tussles. But with a consistently engaging story throughout, Rebirth still stands as one of the most thrilling survival horror games in recent memory – one that is anything but forgettable.

Bleeding Edge

Bleeding Edge

December 31, 1999
7

While tinkering with character builds and clashing swords amidst exciting team fights is fun, Bleeding Edge left me wanting more as the hours piled up. Matches frequently devolve into unbalanced, frustrating messes thanks to no role queue, and ranged combat is devoid of all the bits that make team fights enjoyable. Every issue I had with the initial beta is here in the final release, only exacerbated further as my patience for its problems was whittled away to nothingness. At its best, Bleeding Edge is a glorious back-and-forth contest of fisticuffs, but these lingering faults keep me from wanting to stick with it.

Valorant

Valorant

December 31, 1999
9

Valorant is the most fun I've had with a multiplayer FPS since Valve's Team Fortress 2. The flexibility of its magically-infused cast paired with a deep arsenal makes for a magnificent competitive canvas, if a tricky one to initially pick up. I'm already pondering new strategies to pull off with my friends in the future, and that joyous daydreaming won't stop anytime soon. It may not be the prettiest modern FPS around, but its visual simplicity enables excellent clarity in every fight. With its teeth sunk in this deep, Valorant makes me want to keep playing until there's nothing left to master.