Latest Reviews
Nothing about the Lovecraftian horror of Moons of Madness is outright terrible, but its slow, chore-heavy gameplay doesn’t conjure up a lot of reasons to forgive the fact that there’s just not a lot of incentive to visit its haunted corner of Mars. Although there are moments of cinematic flourish, the basic puzzles, insubstantial gameplay, confusing storylines, and a lack of genuine scares make it a hard sell. As it stands, you’re better off avoiding this Mars expedition.
Will the real Travis Touchdown please stand up? Please stand up?
Vanillaware games have always looked great, but 13 Sentinels is the first time the studio has put a bulk of its focus on storytelling. And it pays off. This revival of classic sci-fi ideas hits all the right notes and goes deep without overstaying its welcome, even at over 20 hours long. And while Vanillaware’s attempt at doing something different with combat by branching out into real-time tactics to portray its city-scale mechs-vs-kaiju warfare is commendable, the storytelling and rich characters undoubtedly doall the heavy lifting in making 13 Sentinels an enjoyable journey.

