Latest Reviews
Death Stranding 2: On the Beach should have been called Death Stranding 2: Quality of Life, because that's what this game is. From top to bottom, Kojima Productions made so many improvements to the original, making a weird delivery-sim game that is quite relaxing. Those improvements may not be enough to attract people who avoided the original, yet the players coming back are going to find a sense of calmness that you could assume Kojima wanted to deliver with his game.
All the new additions id Software introduced in Doom: The Dark Ages are welcome changes to keep a franchise that's been around for more than three decades feeling fresh. I still can't shake the feeling that something's missing, though. It just doesn't have the same pull as the last two Doom games.
With the exception of some quirks with the quest system, a less-than-stellar English voice track and a storyline that may not be the most compelling of the franchise, it's hard to find major faults with Assassin's Creed Shadows. Ubisoft has found what could be the new formula for the franchise, and it will hopefully retool this formula to keep future titles fresh for players.
Avowed had everything I wanted in an epic, open-world RPG except for that steady flow of narrative. I want the RPG I'm playing to suck me in with its story and keep me playing with its gameplay. When one of those elements is lacking, the game feels like a chore for long periods.
If you can get through the more monotonous parts of The Great Circle's gameplay, there's a fun story to experience with fantastic character writing, voice acting and music. This is one of those instances where you prefer watching the cutscenes to playing the actual game because MachineGames did everything just right.
I can easily see Starfield being Game of the Year and being one of the best reasons to have a Game Pass subscription.