Leo Faria
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Latest Reviews
The Nintendo Switch has been an integral part of this website since its inception. We’ve covered the system’s entire lifespan, from reviewing Super Bomberman R back in early 2017 to a deluge of titles to this very day. It’s been more than a thousand Switch game reviews, and we’re now ready for its successor, the Switch 2. More horsepower, more possibilities. But at the same time, there just isn’t a lot of exclusive content to tackle, at least for now. With the exception of Mario Kar...
I’ll reiterate something I’ve mentioned in my Gex Trilogy and PaperKlay reviews: if you want to grab my attention prior to the release of a game, mention the fact it’s a 3D platformer inspired by classic collectathons. It won’t mean I will automatically love it, or be biased towards it, but it will draw my attention towards it like a moth to the Burning Man festival pyre. But sure, it also helps when the game in question ends up being excellent, and this is exactly what Ruffy and the ...
And to think that, not long ago, we were still living in a drought period for any kind of TMNT-related interactive media. I am quite off the loop regarding the current Teenage Mutant Ninja Turtle-related “canon” aired by Nickelodeon, and the sole fact that channel owns the IP nowadays is baffling to me, but I guess that worked out wonderfully, as we are now living in a glorious period for fans of the Toitles. First there was Shredder’s Revenge, then there was the Cowabunga Collection, t...
The last few years were a period of learning for people who started getting into Atlus’ catalog of RPGs. Persona was the gateway drug for most of us, then came Shin Megami Tensei V to showcase a more complex, more challenging, and edgier take on the game we had fallen for over the previous years. But Atlus has way more spinoffs based on the original Shin Megami Tensei formula, one of them being the Devil Summoner subseries. Soul Hackers 2, released a while back, is part of this spinoff vari...
Gex is back. In the year 2025, you are now able to play the entirety of the Gex console catalogue (some Game Boy Color titles did not make the cut) in a modern system, all thanks to the efforts of Limited Run Games. Even if their Carbon Engine is nowhere near as good of a remastering tool as Nightdive’s and Digital Eclipse’s techs, I appreciate how they always manage to come up with a collection of titles that are absolutely worth checking out, even if just out of sheer curiosity. Now, Ge...
Our motto at WayTooManyGames is that we “review the good, the bad, and the so bad it’s good”. At times, playing a truly terrible game feels borderline entertaining, as you’ve noticed in the past with our reviews of Fast & Furious Crossroads and The Quiet Man. They are even worthy of a (massively heavily discounted) ironic playthrough, if you ask me. But there are some games that aren’t just bad, but aren’t so bad they’re good, either. They’re, simply put, truly terrible in an ...
Dune is actually one of my favorite literature franchises of all time, and I couldn’t have been happier with the fact the damn thing has finally become mainstream and socially acceptable after having been considered the utmost nerdiest crap for the past sixty years. I am eternally grateful to Dennis Villeneuve and his amazing movies for changing the franchise’s perspective amongst the general populace. With mainstream popularity, come memes, merchandising, and, of course, licensed games. ...
I will be honest with you: as much as I was immediately enamored with the concept of playing a Mad Max-inspired vehicular combat game themed after Warhammer 40,000, and as awesome as it was to see a publisher deciding to remove microtransactions altogether prior to launching the game out of Early Access, I was ready to give Warhammer 40,000: Speed Freeks a woeful score at first. For nearly a week, it was literally (and I do mean LITERALLY) impossible to find a single match, or connect to any ...
The prospect of yet another original IP published by Konami was already quite interesting in its own, but once I read about Deliver At All Costs and its premise, I found it to be borderline ironic… Konami releasing a story-driven game about doing deliveries in an open world. Sound familiar? Well, thankfully, this is where the similarities between Deliver At All Costs and Death Stranding end, as both titles couldn’t have been more different in terms of tone and gameplay feel.
Man, when I saw the first trailer for The Midnight Walk, I was stoked. Even if adventure games with limited gameplay aren’t exactly the type of title I look forward to the most, the vibes, the setting, the visuals… everything screamed “a playable Tim Burton movie”. I really wanted to give it a go, despite knowing very little about it as a game per se. With it finally out, and after giving it a go, I was definitely very impressed with its absolutely sublime presentation. When it came t...