Leo Faria
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Latest Reviews
Yakuza 3 has always been considered one of the best stories in the franchise, according to its passionate community, but considering the fact it had always been the oldest game to never receive a fully-fledged remake, it has always been the “roughest” one to revisit. Its heartfelt story, revolving around Kazuma Kiryu’s quest to take care of kids from the Morning Glory orphanage, is one of gaming’s most impactful tales about growth, maturity, and fatherhood. The announcement of a Yakuz...
I would like to start off my review for GreedFall: The Dying World by stating that I loved its predecessor, released back in 2019, even though not many other people shared the same opinion. Between its Bioware-esque character development, incredible world building, and surprisingly decent combat, GreedFall make me fall for its developer, Spiders, making me want to venture through its first few games, as well as look forward to its future releases. I really wanted to showcase that I was saliva...
Well well, color me surprised. Not even a year into the Switch 2’s life cycle, and we already have TWO racing games not featuring Italian plumbers, actually focused on driving real-life cars, increasing the size of your garage, and just taking advantage of the Switch 2’s portability to enjoy an occasional free race every now and then. GRID Legends was the first one to drop, and I’ll be honest, it set the bar incredibly high from the getgo. I was wondering how Gear.Club Unlimited 3 would...
There are two things I dislike a lot from Sony’s current approach to Playstation 5 exclusives. The first one is the fact they obviously pivot towards the huge, sprawling, expensive, cinematic AAA games meant to be “reasons for one to buy a Playstation 5”. I think they have been lacking in variety over the past few years in that regard. The second main issue is the fact they usually announce games years before they are actually shipped, in an attempt to generate buzz and hype; I honestly...
Let me get this out of the way: I might not be the biggest fan of Blumhouse as a studio (I prefer outings of theirs like Vengeance or BlacKkKlansman over, say, Paranormal Activity), but I really appreciate their production model, giving totally creative freedom and a wide theatrical distribution to up and coming filmmakers on a tighter budget. I was really intrigued with how well their production model would fare after the announcement of their videogame publishing label, Blumhouse Games, whi...
Back in mid-December, my Instagram reels feed was plastered with gameplay footage from a game that seemed interesting, but had visuals so rough I wasn’t sure if the footage was actually from a real (but cheap) game or if it was just another AI slop polluting my feed. A few weeks later, and not only do I find out that said game is actually real, and trendy amongst PC gamers, but that it would also get a full release by none other than Devolver Digital. Said game is Quarantine Zone: The Last ...
One thing I love about Devolver Digital’s curation is that they are always able to procure, support and release games that no one else would have ever given a chance otherwise. It doesn’t matter if it’s an actual marijuana dealing simulator, some ultra psychedelic crap revolving around graffiti, or a re-release of a so-bad-it’s-good FromSoftware cult classic from the 2000s, they almost always come up with something unique to offer to their fanbase. This time around, however, they came...
MIO: Memories in Orbit was first announced at an edition of Nintendo Direct way back in 2024, with an initial release window merely slated as “2025”. Despite being picked up by a bigger label, the game took its time to come out, and for a simple reason: it was an artistic-driven metroidvania being released in the same period as, well, the most anticipated metroidvania of all time, Hollow Knight: Silksong. Being one of the first games of the genre to come out after that massive juggernaut,...
It takes a lot of courage to try to release a competitor to Nintendo’s Animal Crossing for the Nintendo Switch, considering how everyone and their mother bought the latest iteration in the life simulator back when it was released in the same day as Doom Eternal, way back in 2020. But that’s what Dinkum, a game published by the people behind Subnautica and PUBG, but developed by a single Australian bloke, is trying to do. By being basically Animal Crossing but set in Australia, it is tryin...
Horror movie fans are well-aware of the Terrifier franchise, a series of low-budget slasher movies that pushed gore and violence to extreme levels, becoming massively profitable cult hits known as “those movies with the mute clown that make people vomit and faint”. Unlike most slasher franchises, Terrifier is also well-liked by critics, making it stand out from the myriad of shoestring-budgeted horror flicks meant solely to capitalize on their small production costs. One thing I wasn’t ...






