Thomas Medina
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Latest Reviews
Dungeons 4
One of my favorite IP’s from EA’s bought-and-killed collection is Dungeon Keeper. It was a very unique RTS/Tower Defense hybrid that cast you as the bad guy for once. You built a dungeon, recruited evil minions, and protected your dungeon from meddling adventuring heroes. And aside from a terrible mobile...
The year 2023 has been a real monkey’s paw for Lord of the Rings fans. As a huge Middle-Earth fan, I’m always wanting more games utilizing the legendary IP. We’ve gotten some genuinely fantastic games from it, well beyond usual IP cash grabs. Lord of the Rings Online, Battle for Middle-Earth,...
The Baldur’s Gate games are my most played across both time and platforms. I played the OGs and Enhanced Editions on PC. Then on iPad when they released there, and they’re on my Android phone now. Finally, there’s the shockingly fantastic console ports I have on PS4 and Nintendo Switch....
The Sword Art Online games have always been ambitious for anime tie-in games. A proper open-world party based action RPG, a far cry from the usual arena fighter or turn-based JRPG. Even though this ambition was never fully delivered on, it was always fun and contextually impressive. Alicization Lycoris was...
While most Assassin’s Creed games weren’t about Assassin’s as it was, the Ancients Trilogy definitely lost the plot. I love all three to be clear, but I can understand why some people are unhappy with the franchise’s new directions. It was after I replayed the Ezio Trilogy on Switch, I...
When the going gets uncertain, return to Morrowind. That sure seems like Zenimax Online’s strategy, and who can blame them? Nostalgia is today’s market, and it works. The Morrowind Chapter was Zenimax’s pivot from traditional DLC to yearly Chapter expansions, and to say it worked is an understatement. Here we...
I didn’t hate The Lord of the Rings: Gollum. There’s actually a few things the game does well. I believe that the premise is decent, and with the right execution, it could have been great. However, The Lord of the Rings: Gollum is not that game, and fails at being a...
Warhammer 40,000: Boltgun is the kind of game that just feels right. The way it controls, the way you move, everything just feels how you know it should. As someone who’s sunk hundreds of hours into classic DOOM titles, I KNOW how a boomer shooter should feel. While I’ve been...
The original Everspace was a quirky and daring game in a genre that has remained stagnant since the 90’s. It was a looter shooter / roguelike space simulator. A hodgepodge of genres, but it worked. I really enjoyed it and played it across multiple platforms. It was my love for...
In the time between the release of Blood Bowl 2 and 3, I have actually played the real tabletop game. I’ve actually got really invested into the extremely expensive hobby of Warhammer wargaming. And while Blood Bowl wasn’t the sole reason, it being my original introduction to the IP is...
Going in, my expectations for Company of Heroes 3 were very negative. I found the previews unengaging and uninspiring. Early impressions I read weren’t particularly positive or hopeful. And hanging above all was the specter of Dawn of War III’s disastrous short-lived life. While I may be a newcomer to...
“I’ve been dreaming of this day for a long time. I can’t believe I’m here,” is the protagonist’s response to being asked how they’re finding Hogwarts at the start of the game. To me, it sums up my experience with Hogwarts Legacy. Harry Potter and the Sorcerer’s Stone wasn’t just...
CriticDB tracks 87 Thomas Medina reviews, averaging 78/100. See the score distribution and their highest & lowest rated games below, or browse every Thomas Medina score in the Reviews tab.
Thomas Medina score distribution
- 90–10024
- 80–8927
- 70–7922
- 60–6910
- 50–592
- Below 502

















