Taylor King
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Latest Reviews
Modern Warfare II is considered to be the pinnacle of Call of Duty multiplayer design. Many years have passed since the simple days of online lobbies and split screen multiplayer; we now live in the age of live-service gaming, constant seasonal updates and changes being made almost daily. The newly released spiritual sequel to 2019s Modern Warfare has now finally arrived, with special thanks and shoutout to our very own local game developer contribution from Sledgehammer Games Melbourne studi...
Sniper Elite returns for the fifth entry in this surprisingly long-running series, spanning multiple console generations and continuing to excel and thrive during the ever-changing landscape of the video game industry. Developer Rebellion is a rarity in the game development scene, in that they retained their independence after all these years, especially during the recent period of significant acquisitions from console platform holders.
A Memoir Blue is both beautiful and extremely heartfelt. Another indie game from indie publisher Annapurna Interactive, this game feels right at home with its contemporaries in the indie space. Unlike the electrifying gaming experience that is The Artful Escape, also published by Annapurna, A Memoir Blue is a much more somber and reflective game that focuses on lost connections and being stuck in the mistakes of the past.
The King of Fighters series has been a fighting game staple since the early 90s and has continued to retain massive audiences of devoted players for over two decades. It’s been nearly 6 years since the last instalment in the franchise’s long history, and its most recent release proves to be the most feature-rich version of the fighter yet. With 39 characters to choose from and various stages to stake your claim on as the best fighter of them all, KOF XV aims to be the definitive version o...
Alan Wake is a name few people will recognise outside the video game cultural zeitgeist, i.e. if you didn’t play it when it was released all the way back in 2010, you’ve most likely never played or heard about it since. Despite its soon to be discovered brilliance in game design, it never quite reached the same level of mainstream appeal that its far more recognisable predecessor, Max Payne, seemed to benefit greatly from. Even so, from the title alone you know it’s a game made by Remed...
Call of the Sea reminds me of the 2017 film ‘The Shape of Water‘. Besides the surface level comparisons by way of the fact they both prominently feature fish people, the underlying themes of discovering oneself and embracing life is also a theme both of them share. Call of the Sea is a gorgeous looking adventure/puzzle game set in the 1930s, an often romanticized period of time where the world had been adequately modernized but still contained enough ambiguity to create mystery.
You are the Ghostrunner. What does that mean? Doesn’t matter, there isn’t any time to explain just now. You have a voice in your head telling you to come break them out of prison. Why are they in prison? We’re not sure. Should we trust this disembodied voice? It’s not like we know who we are and why we ended up in this predicament in the first place. That’s how Ghostrunner chooses to usher you into its cyberpunk world. Providing questions and little to no answers, all the while this...
Some narratives choose ambiguity to shroud a stronger sense of mystery around its story. Things are left unexplained or given explanations at a surface level, raising more questions then it answers. Othercide is a narrative light on detail, but leaves just enough breadcrumbs to at least keep you engaged until the next big revelation. Once you set foot in its world and grasp a faint understanding of its rules, you’re already in it for the long haul. A darkness covers the land, with foul crea...
Its been roughly fourteen years since we last saw a game from the Desperados series. During that time the game has not only changed publisher but developer as well. Spellbound Entertainment is sadly no longer leading the charge, instead passing the buck over to Mimimi Games. Known mostly for their previous game, Shadow Tactics: Blades of the Shogun, their expertise with real-time tactical stealth games becomes astonishingly clear in Desperados III as soon as you start playing.
We’ve all experienced that feeling while in the process of moving. That feeling of dread when you realise how much junk you’ve somehow accumulated over the years, and that it’s only when you decide to move that these unnecessary items now become a bigger problem then they were before. Because you’re the one that’s going to have to move it.