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Mothmen 1966
Mothmen 1966 is a 'Pixel Pulp' - a visual novel featuring a fusion of exceptional writing and stunning illustration, inspired by mid-20th century pulp fiction and 80s home computer graphics - set amongst the strange occurrences of the Leonid meteor shower of 1966.
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Mothmen 1966 Reviews
Professional reviews from gaming critics
A straightforward recreation of 1980s computer adventure games through the lens of pulp fiction. Mothmen 1966 is a brief, but enchanting, paranormal experience that has real love for all aspects of its fusion.
Mothmen 1966 is a unique-looking and suspenseful visual novel that lets the players make decisions that will affect the story's outcome and what will happen to this cast of characters.
I didn’t know Mothmen 1966 would be a horror game before I played it. Unlike most modern horror games that emphasise slasher-style visual horror, Mothmen is a homage to something more old-school. The game’s writing emulates 1960s pulp fiction, and its presentation is akin to early 1980s graphic adventure games. It’s the first episode of what developer LCB Game Studio is calling “Pixel Pulps”, bite-sized horror adventures featuring impressive writing and art. Mothmen 1966 delivers on...
Mothmen 1966 is a haunting outing that, with the exception of one awkward line, uses quality writing rather than jump scares to keep you on edge. Yes, you’ll get a little extra out of it if you’ve an appreciation for cryptozoology or astrology, but that’s by no means compulsory. It’s entertaining and unsettling in equal measure and if, as its developers suggest, it’s the first of many, we look forward to seeing where LCB takes the series next.
It’s not a game for everyone, but if you want myths and enjoyable dialogue fuelling your soul this Summer, Mothmen 1966 can be that experience for you.
Punchy little pixel adventure set against the historic 1966 Leonid meteor shower that marries experimental storytelling with the visual novel. The devs are deliberately making fast, quick, intense games (“pixel-pulps”) packed with style and retro aesthetics, though Mothmen 1966, which follows the same pixel-pulp formula, lacks the bite of their previous release.
There is mystery and terror in that which we do not understand. From the vast reaches of space comes ideas and concepts that the human mind cannot grapple with, and, as a result, can go mad with the attempt to slot it into something familiar or logical. We are surrounded by energies and beasts that predate mankind and will still live in the shadows long after our own annihilation. It is a world of the mystic, the weird, the eldritch and the cryptids, one that few believe and even fewer experi...
A horror narrative with stunning pixel art visuals, Mothmen 1966 tells a wild story albeit with some lackluster puzzles and frustrating text-based menus
Mothmen 1966 is a welcome first entry to the ‘Pixel Pulp’ series of interactive retro adventures, telling a quality story about the Leonid Meteor Shower of 1966 and the strange events that surrounded it. Unfortunately the gameplay fails to be anywhere near as interesting, but the package is not without its charm.
In conclusion, if you are curious about this game, I think you should just jump in and experience it. If for nothing else besides going through this surreal and bizarre story. It’s definitely not the best story you will read, but I always find the journey through visual novel games to be the best part of the genre. At a brief 2 hours or less of gameplay, it won’t be a major time sink. Just jump into the forest and let the Mothmen converge!
An eerie journey back to the days when all games were a bit eerie anyway.
Mothmen 1966 feels like something that could have been written at any point in the past 50 years and seems to intend to be that way, to an end that is deeply disappointing. Here, another America that never existed, another one that wipes out the social history of the nation, and replaces it with a Mothman t-shirt you forget buying.